Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl/gs: handle gl_ClipDistance geometry input in lower_clip_distance. | Bryan Cain | 2013-10-08 | 1 | -60/+193 |
* | glsl: Hide many classes local to individual .cpp files in anon namespaces. | Eric Anholt | 2013-09-23 | 1 | -0/+3 |
* | glsl: Use vector-insert and vector-extract on elements of gl_ClipDistanceMESA | Ian Romanick | 2013-05-13 | 1 | -6/+60 |
* | glsl: Remove some stale comments about ir_call | Ian Romanick | 2013-05-13 | 1 | -6/+2 |
* | glsl: Convert lower_clip_distance_visitor to be an ir_rvalue_visitor | Ian Romanick | 2013-05-13 | 1 | -23/+33 |
* | glsl: Eliminate ambiguity between function ins/outs and shader ins/outs | Paul Berry | 2013-01-24 | 1 | -4/+4 |
* | glsl/lower_clip_distance: Update symbol table. | Paul Berry | 2012-12-14 | 1 | -2/+6 |
* | glsl: Remove ir_call::get_callee() and set_callee(). | Kenneth Graunke | 2012-04-02 | 1 | -1/+1 |
* | glsl: Implement a lowering pass for gl_ClipDistance. | Paul Berry | 2011-09-23 | 1 | -0/+344 |