| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: Assign locations for uniforms in UBOs using the std140 rules. | Eric Anholt | 2012-07-20 | 1 | -0/+3 |
* | glsl: Merge the lists of uniform blocks into the linked shader program. | Eric Anholt | 2012-07-20 | 1 | -0/+6 |
* | glsl: Set initial values for uniforms in the linker | Ian Romanick | 2012-05-23 | 1 | -0/+3 |
* | ralloc: Make rewrite_tail increase "start" by the new text's length. | Kenneth Graunke | 2012-02-28 | 1 | -1/+1 |
* | linker: Track uniform locations to new tracking structures | Ian Romanick | 2011-11-07 | 1 | -0/+3 |
* | linker: Make invalidate_variable_locations available outside the compilation ... | Ian Romanick | 2011-11-07 | 1 | -0/+4 |
* | linker: Add uniform_field_visitor class to process leaf fields of a uniform | Ian Romanick | 2011-10-25 | 1 | -0/+43 |
* | linker: Make linker_{error,warning} generally available | Ian Romanick | 2011-08-02 | 1 | -3/+0 |
* | linker: Make linker_error set LinkStatus to false | Ian Romanick | 2011-08-02 | 1 | -1/+1 |
* | linker: First bits of intrastage, intershader function linking | Ian Romanick | 2010-07-19 | 1 | -0/+35 |