index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
/
linker.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
linker: Silence GCC unused parameter warnings
Ian Romanick
2015-09-02
1
-14
/
+13
*
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...
Francisco Jerez
2015-08-20
1
-1
/
+1
*
glsl: make linker error message more informative
Timothy Arceri
2015-08-13
1
-2
/
+3
*
glsl: remove stage ref generation for transform feedback
Timothy Arceri
2015-08-07
1
-6
/
+4
*
glsl: add variable mode check to build_stageref
Tapani Pälli
2015-08-05
1
-4
/
+13
*
glsl: set stage flag for structs and arrays in resource list
Timothy Arceri
2015-07-30
1
-3
/
+13
*
glsl: verify location when dual source blending
Tapani Pälli
2015-07-29
1
-0
/
+19
*
glsl: move max_index calc to assign_attribute_or_color_locations
Tapani Pälli
2015-07-29
1
-8
/
+15
*
glsl: add uniform and program resource support (v2)
Dave Airlie
2015-07-23
1
-3
/
+179
*
glsl: validate restrictions on use of barrier()
Chris Forbes
2015-07-23
1
-0
/
+99
*
glsl: analyze TES usage of gl_ClipDistance
Chris Forbes
2015-07-23
1
-0
/
+19
*
glsl: push vertex count determination down one level
Chris Forbes
2015-07-23
1
-9
/
+4
*
glsl: lower gl_TessLevel* from float[n] to vecn.
Fabian Bieler
2015-07-23
1
-0
/
+4
*
glsl: allow linking of tessellation shaders.
Chris Forbes
2015-07-23
1
-1
/
+279
*
glsl: check for leading zeros in array index validation
Timothy Arceri
2015-07-22
1
-0
/
+4
*
glsl: link buffer variables and shader storage buffer interface blocks
Kristian Høgsberg
2015-07-14
1
-2
/
+2
*
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
2015-07-14
1
-1
/
+1
*
mesa: use implementation specified MAX_VERTEX_ATTRIBS rather than hardcoded v...
Timothy Arceri
2015-07-08
1
-6
/
+2
*
glsl: update types for unsized arrays of members
Timothy Arceri
2015-07-04
1
-2
/
+16
*
glsl: create program resource list after LinkShader
Tapani Pälli
2015-07-01
1
-4
/
+0
*
glsl: expose build_program_resource_list function
Tapani Pälli
2015-07-01
1
-1
/
+1
*
glsl: build stageref mask using IR, not symbol table
Tapani Pälli
2015-07-01
1
-3
/
+11
*
glsl: validate sampler array indexing for 'constant-index-expression'
Tapani Pälli
2015-06-30
1
-0
/
+77
*
Revert "glsl: clone inputs and outputs during linking"
Kenneth Graunke
2015-06-28
1
-3
/
+1
*
glsl: clone inputs and outputs during linking
Tapani Pälli
2015-06-24
1
-1
/
+3
*
glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Jose Fonseca
2015-06-19
1
-0
/
+7
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-3
/
+3
*
glsl: avoid leaking linked gl_shader when there's a late linker error
Ilia Mirkin
2015-05-25
1
-2
/
+8
*
glsl: remove element_type() helper
Timothy Arceri
2015-05-22
1
-2
/
+2
*
glsl: add stage references for UBO uniforms
Tapani Pälli
2015-05-18
1
-0
/
+10
*
glsl: check total count of multi-slot double vertex attribs
Dave Airlie
2015-05-08
1
-1
/
+40
*
glsl: mark special built-in inputs referenced by vertex stage
Tapani Pälli
2015-05-06
1
-1
/
+6
*
glsl: Keep track of the early_fragment_tests flag in gl_shader.
Francisco Jerez
2015-05-04
1
-0
/
+2
*
glsl: correct indentation of comment, Trivial.
Tapani Pälli
2015-04-21
1
-1
/
+1
*
glsl: add fallthrough comment on switch
Tapani Pälli
2015-04-21
1
-1
/
+2
*
mesa,glsl: rename `interface` to `programInterface`.
Jose Fonseca
2015-04-16
1
-4
/
+4
*
mesa/glsl: build list of program resources during linking
Tapani Pälli
2015-04-16
1
-0
/
+192
*
linker: fix varying linking if SSO program has only gs and fs
Tapani Pälli
2015-04-16
1
-12
/
+17
*
glsl: Generate link error for non-matching gl_FragCoord redeclarations
Anuj Phogat
2015-03-24
1
-13
/
+2
*
glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.
Jose Fonseca
2015-03-22
1
-2
/
+3
*
glsl: let interface linking code validate its arrays
Timothy Arceri
2015-03-06
1
-1
/
+2
*
glsl: move array validation into its own function
Timothy Arceri
2015-03-06
1
-39
/
+50
*
mesa: only include ctype.h where it's used
Brian Paul
2015-02-26
1
-0
/
+1
*
glsl: check if implicitly sized arrays match explicitly sized arrays across t...
Timothy Arceri
2014-12-23
1
-1
/
+20
*
glsl: remove extern "C" around #includes
Brian Paul
2014-12-16
1
-2
/
+1
*
linker: Assign varying locations geometry shader inputs for SSO
Ian Romanick
2014-12-03
1
-0
/
+15
*
linker: Add carriage returns on several linker errors
Andres Gomez
2014-11-18
1
-20
/
+20
*
linker: Add a missing space in an error message
Neil Roberts
2014-11-13
1
-1
/
+1
*
glsl: Lower constant arrays to uniform arrays.
Kenneth Graunke
2014-11-06
1
-0
/
+2
*
glsl: Standardize names and fix typos
Andres Gomez
2014-10-24
1
-2
/
+2
[prev]
[next]