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src
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glsl
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linker.cpp
Commit message (
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Author
Age
Files
Lines
*
linker: Rely on _mesa_clear_shader_program_data to clear link information
Ian Romanick
2014-10-24
1
-14
/
+0
*
glsl: Never put ir_var_temporary variables in the symbol table
Ian Romanick
2014-09-30
1
-1
/
+3
*
glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private
Ian Romanick
2014-09-30
1
-3
/
+4
*
glsl: Make ir_variable::max_ifc_array_access private
Ian Romanick
2014-09-30
1
-2
/
+3
*
glsl: Check calloc return value in link_intrastage_shaders()
Juha-Pekka Heikkila
2014-09-23
1
-4
/
+11
*
Generate a warning when not writing gl_Position with GLES.
Kalyan Kondapally
2014-09-15
1
-2
/
+9
*
glsl: Add a lowering pass for gl_VertexID
Ian Romanick
2014-09-10
1
-0
/
+3
*
glsl/linker: Make get_main_function_signature public
Ian Romanick
2014-09-10
1
-4
/
+5
*
Linking fails when not writing gl_Position.
Kalyan Kondapally
2014-09-09
1
-3
/
+3
*
glsl: free uniform_map on failure path.
Dave Airlie
2014-09-02
1
-1
/
+3
*
glsl: Use UniformBooleanTrue value for uniform initializers.
Matt Turner
2014-08-18
1
-1
/
+1
*
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
2014-08-11
1
-2
/
+2
*
glsl: Make it possible to ignore built-ins when matching signatures.
Kenneth Graunke
2014-08-04
1
-1
/
+2
*
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner
2014-07-01
1
-3
/
+1
*
glsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-27
/
+23
*
glsl: Validate vertex emission in geometry shaders.
Iago Toral Quiroga
2014-06-30
1
-14
/
+134
*
glsl: check _mesa_hash_table_create return value in link_uniform_blocks
Juha-Pekka Heikkila
2014-06-26
1
-0
/
+2
*
glsl/linker: initialize explicit uniform locations
Tapani Pälli
2014-06-16
1
-0
/
+114
*
mesa: Eliminate gl_shader_program::InternalSeparateShader
Ian Romanick
2014-05-02
1
-2
/
+1
*
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
2014-05-02
1
-1
/
+2
*
linker: Allow geometry shader without vertex shader for separable programs
Ian Romanick
2014-05-02
1
-1
/
+2
*
linker: Assign varying locations for separable programs
Ian Romanick
2014-05-02
1
-3
/
+13
*
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
2014-05-01
1
-1
/
+6
*
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+77
*
glsl: Allow overlapping locations for vertex input attributes
Anuj Phogat
2014-05-01
1
-15
/
+72
*
glsl: Fix copy-paste error in linker_warning()
Anuj Phogat
2014-04-16
1
-1
/
+1
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-3
/
+1
*
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
2014-04-08
1
-1
/
+3
*
glsl: Rewrite unrolled link_invalidate_variable_locations calls as a loop
Ian Romanick
2014-03-12
1
-11
/
+4
*
glsl/linker: produce gl_shader_program Geom.Invocations
Jordan Justen
2014-02-20
1
-0
/
+18
*
glsl: Fix condition to generate shader link error
Anuj Phogat
2014-02-18
1
-4
/
+5
*
glsl/linker: Count and check image resources.
Francisco Jerez
2014-02-12
1
-0
/
+41
*
glsl/cs: Prohibit mixing of compute and non-compute shaders.
Paul Berry
2014-02-05
1
-0
/
+7
*
mesa/cs: Handle compute shader local size during linking.
Paul Berry
2014-02-05
1
-0
/
+64
*
glsl/cs: Change some linker loops to use MESA_SHADER_FRAGMENT as a bound.
Paul Berry
2014-02-05
1
-4
/
+4
*
glsl/linker: Refactor in preparation for adding more shader stages.
Paul Berry
2014-01-21
1
-75
/
+41
*
glsl: Match unnamed record types across stages.
Grigori Goronzy
2014-01-21
1
-0
/
+4
*
glsl: Use a new foreach_two_lists macro for walking two lists at once.
Kenneth Graunke
2014-01-13
1
-5
/
+4
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
1
-5
/
+4
*
glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-35
/
+8
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-12
/
+12
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-8
/
+8
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-31
/
+31
*
mesa: Improve static error checking of arrays sized by MESA_SHADER_TYPES.
Paul Berry
2013-12-30
1
-4
/
+10
*
glsl: Remove extraneous shader_type argument from analyze_clip_usage().
Paul Berry
2013-12-30
1
-4
/
+5
*
glsl: Get rid of hardcoded arrays of shader target names.
Paul Berry
2013-12-30
1
-10
/
+6
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-1
/
+1
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-46
/
+47
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-14
/
+14
*
glsl: introduce data section to ir_variable
Tapani Pälli
2013-12-12
1
-3
/
+3
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