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src
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glsl
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linker.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: update types for unsized arrays of members
Timothy Arceri
2015-07-04
1
-2
/
+16
*
glsl: create program resource list after LinkShader
Tapani Pälli
2015-07-01
1
-4
/
+0
*
glsl: expose build_program_resource_list function
Tapani Pälli
2015-07-01
1
-1
/
+1
*
glsl: build stageref mask using IR, not symbol table
Tapani Pälli
2015-07-01
1
-3
/
+11
*
glsl: validate sampler array indexing for 'constant-index-expression'
Tapani Pälli
2015-06-30
1
-0
/
+77
*
Revert "glsl: clone inputs and outputs during linking"
Kenneth Graunke
2015-06-28
1
-3
/
+1
*
glsl: clone inputs and outputs during linking
Tapani Pälli
2015-06-24
1
-1
/
+3
*
glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Jose Fonseca
2015-06-19
1
-0
/
+7
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-3
/
+3
*
glsl: avoid leaking linked gl_shader when there's a late linker error
Ilia Mirkin
2015-05-25
1
-2
/
+8
*
glsl: remove element_type() helper
Timothy Arceri
2015-05-22
1
-2
/
+2
*
glsl: add stage references for UBO uniforms
Tapani Pälli
2015-05-18
1
-0
/
+10
*
glsl: check total count of multi-slot double vertex attribs
Dave Airlie
2015-05-08
1
-1
/
+40
*
glsl: mark special built-in inputs referenced by vertex stage
Tapani Pälli
2015-05-06
1
-1
/
+6
*
glsl: Keep track of the early_fragment_tests flag in gl_shader.
Francisco Jerez
2015-05-04
1
-0
/
+2
*
glsl: correct indentation of comment, Trivial.
Tapani Pälli
2015-04-21
1
-1
/
+1
*
glsl: add fallthrough comment on switch
Tapani Pälli
2015-04-21
1
-1
/
+2
*
mesa,glsl: rename `interface` to `programInterface`.
Jose Fonseca
2015-04-16
1
-4
/
+4
*
mesa/glsl: build list of program resources during linking
Tapani Pälli
2015-04-16
1
-0
/
+192
*
linker: fix varying linking if SSO program has only gs and fs
Tapani Pälli
2015-04-16
1
-12
/
+17
*
glsl: Generate link error for non-matching gl_FragCoord redeclarations
Anuj Phogat
2015-03-24
1
-13
/
+2
*
glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.
Jose Fonseca
2015-03-22
1
-2
/
+3
*
glsl: let interface linking code validate its arrays
Timothy Arceri
2015-03-06
1
-1
/
+2
*
glsl: move array validation into its own function
Timothy Arceri
2015-03-06
1
-39
/
+50
*
mesa: only include ctype.h where it's used
Brian Paul
2015-02-26
1
-0
/
+1
*
glsl: check if implicitly sized arrays match explicitly sized arrays across t...
Timothy Arceri
2014-12-23
1
-1
/
+20
*
glsl: remove extern "C" around #includes
Brian Paul
2014-12-16
1
-2
/
+1
*
linker: Assign varying locations geometry shader inputs for SSO
Ian Romanick
2014-12-03
1
-0
/
+15
*
linker: Add carriage returns on several linker errors
Andres Gomez
2014-11-18
1
-20
/
+20
*
linker: Add a missing space in an error message
Neil Roberts
2014-11-13
1
-1
/
+1
*
glsl: Lower constant arrays to uniform arrays.
Kenneth Graunke
2014-11-06
1
-0
/
+2
*
glsl: Standardize names and fix typos
Andres Gomez
2014-10-24
1
-2
/
+2
*
linker: Rely on _mesa_clear_shader_program_data to clear link information
Ian Romanick
2014-10-24
1
-14
/
+0
*
glsl: Never put ir_var_temporary variables in the symbol table
Ian Romanick
2014-09-30
1
-1
/
+3
*
glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private
Ian Romanick
2014-09-30
1
-3
/
+4
*
glsl: Make ir_variable::max_ifc_array_access private
Ian Romanick
2014-09-30
1
-2
/
+3
*
glsl: Check calloc return value in link_intrastage_shaders()
Juha-Pekka Heikkila
2014-09-23
1
-4
/
+11
*
Generate a warning when not writing gl_Position with GLES.
Kalyan Kondapally
2014-09-15
1
-2
/
+9
*
glsl: Add a lowering pass for gl_VertexID
Ian Romanick
2014-09-10
1
-0
/
+3
*
glsl/linker: Make get_main_function_signature public
Ian Romanick
2014-09-10
1
-4
/
+5
*
Linking fails when not writing gl_Position.
Kalyan Kondapally
2014-09-09
1
-3
/
+3
*
glsl: free uniform_map on failure path.
Dave Airlie
2014-09-02
1
-1
/
+3
*
glsl: Use UniformBooleanTrue value for uniform initializers.
Matt Turner
2014-08-18
1
-1
/
+1
*
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
2014-08-11
1
-2
/
+2
*
glsl: Make it possible to ignore built-ins when matching signatures.
Kenneth Graunke
2014-08-04
1
-1
/
+2
*
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner
2014-07-01
1
-3
/
+1
*
glsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-27
/
+23
*
glsl: Validate vertex emission in geometry shaders.
Iago Toral Quiroga
2014-06-30
1
-14
/
+134
*
glsl: check _mesa_hash_table_create return value in link_uniform_blocks
Juha-Pekka Heikkila
2014-06-26
1
-0
/
+2
*
glsl/linker: initialize explicit uniform locations
Tapani Pälli
2014-06-16
1
-0
/
+114
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