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src
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glsl
/
link_uniforms.cpp
Commit message (
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)
Author
Age
Files
Lines
*
glsl: Make accessor functions for ir_variable::interface_type.
Paul Berry
2013-10-09
1
-6
/
+7
*
glsl: Fix usage of the wrong union member in program_resource_visitor::recurs...
Francisco Jerez
2013-10-06
1
-2
/
+2
*
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
2013-09-23
1
-0
/
+4
*
glsl: Use alignment of container record for its first field
Ian Romanick
2013-08-19
1
-1
/
+12
*
glsl: Add new overload of program_resource_visitor::visit_field method
Ian Romanick
2013-08-19
1
-9
/
+34
*
glsl: Initialize member variable is_ubo_var in constructor.
Vinson Lee
2013-06-27
1
-1
/
+1
*
glsl: Generate smaller values for uniform locations
Ian Romanick
2013-06-12
1
-1
/
+13
*
glsl: Add gl_shader_program::UniformLocationBaseScale
Ian Romanick
2013-06-12
1
-0
/
+2
*
glsl: Fix uniform buffer object counting.
Eric Anholt
2013-06-06
1
-1
/
+11
*
glsl: Make a local variable to avoid restating this array lookup.
Eric Anholt
2013-06-06
1
-8
/
+8
*
glsl: Fix MSVC build.
José Fonseca
2013-05-28
1
-3
/
+3
*
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
2013-05-28
1
-64
/
+62
*
glsl: Rename uniform_field_visitor to program_resource_visitor.
Paul Berry
2013-02-04
1
-12
/
+12
*
glsl: Remove ir_variable::uniform_block
Ian Romanick
2013-01-25
1
-1
/
+0
*
glsl: Calculate UBO data at link-time
Ian Romanick
2013-01-25
1
-8
/
+34
*
glsl: Add gl_uniform_buffer_variable::IndexName field
Ian Romanick
2013-01-25
1
-1
/
+7
*
glsl: Make the align function available elsewhere in the linker
Ian Romanick
2013-01-25
1
-10
/
+4
*
glsl: Calculate link-time uniform block data without using compile-time block...
Ian Romanick
2013-01-25
1
-24
/
+54
*
glsl: Assert that interfaces, like structures, are not seen as leaf types
Ian Romanick
2013-01-25
1
-0
/
+4
*
glsl: Add new uniform_field_visitor::process variant
Ian Romanick
2013-01-25
1
-0
/
+22
*
glsl: Recurse into uniform blocks just like uniform structures
Ian Romanick
2013-01-25
1
-4
/
+20
*
glsl: Add new uniform_field_visitor::visit_field variant
Ian Romanick
2013-01-25
1
-0
/
+7
*
glsl: Modify uniform_field_visitor::visit_field to take a row_major parameter
Ian Romanick
2013-01-25
1
-4
/
+10
*
glsl: Modify uniform_field_visitor::recursion to take a row_major parameter
Ian Romanick
2013-01-25
1
-4
/
+11
*
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
2013-01-25
1
-2
/
+2
*
linker: Refactor intra-stage block compatabililty testing
Ian Romanick
2013-01-25
1
-19
/
+3
*
glsl: Eliminate link_update_uniform_buffer_variables return value
Ian Romanick
2013-01-18
1
-5
/
+2
*
glsl: Count builtin uniforms against uniform component limits.
Eric Anholt
2012-09-07
1
-1
/
+4
*
glsl/linker: Avoid buffer over-run in parcel_out_uniform_storage::visit_field
Stéphane Marchesin
2012-08-23
1
-1
/
+1
*
glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to std140 rules.
Eric Anholt
2012-08-07
1
-1
/
+13
*
glsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).
Eric Anholt
2012-08-07
1
-3
/
+13
*
glsl: Fix a reference to UniformBlocks during uniform linking.
Eric Anholt
2012-08-07
1
-3
/
+3
*
glsl: Assign array and matrix stride values according to std140 layout.
Eric Anholt
2012-07-31
1
-4
/
+15
*
glsl: Assign locations for uniforms in UBOs using the std140 rules.
Eric Anholt
2012-07-20
1
-2
/
+32
*
glsl: Propagate uniform block information into gl_uniform_storage.
Eric Anholt
2012-07-20
1
-1
/
+40
*
glsl: Set the uniform_block index for the linked shader variables.
Eric Anholt
2012-07-20
1
-0
/
+45
*
glsl: Merge the lists of uniform blocks into the linked shader program.
Eric Anholt
2012-07-20
1
-0
/
+61
*
glsl: Initialize samplers to 0, propagate sampler values to the gl_program
Ian Romanick
2012-05-23
1
-3
/
+10
*
glsl: Set initial values for uniforms in the linker
Ian Romanick
2012-05-23
1
-0
/
+2
*
linker: Fix memory leak in count_uniform_size::visit_field.
Vinson Lee
2012-03-31
1
-2
/
+1
*
ralloc: Make rewrite_tail increase "start" by the new text's length.
Kenneth Graunke
2012-02-28
1
-8
/
+7
*
glsl: Fix leak of linked uniform names at relink/free of the shader_program.
Eric Anholt
2012-01-18
1
-1
/
+1
*
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
2012-01-11
1
-1
/
+44
*
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
2012-01-11
1
-1
/
+14
*
glsl: fix usage of potentially undefined data_end union
Alexander von Gluck
2011-12-30
1
-1
/
+1
*
linker: Remove erroneous multiply by 4 in uniform usage calculation
Ian Romanick
2011-11-22
1
-5
/
+5
*
linker: Count the number of uniform components used by a shader during linking
Ian Romanick
2011-11-14
1
-2
/
+17
*
linker: Count the number of samplers used by a shader during linking
Ian Romanick
2011-11-14
1
-1
/
+28
*
linker: Track uniform locations to new tracking structures
Ian Romanick
2011-11-07
1
-0
/
+95
*
linker: Add helper class for parcelling out backing storage to uniforms
Ian Romanick
2011-11-07
1
-0
/
+86
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