| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex | Jordan Justen | 2015-11-03 | 1 | -1/+1 |
* | glsl: add support for initialising sampler AoA | Timothy Arceri | 2015-10-15 | 1 | -34/+49 |
* | glsl: Add support for linking uniform arrays of arrays | Timothy Arceri | 2015-10-15 | 1 | -1/+3 |
* | mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks | Iago Toral Quiroga | 2015-10-14 | 1 | -2/+2 |
* | glsl/linker: Use constant_initializer instead of constant_value to initialize... | Ian Romanick | 2015-10-12 | 1 | -2/+2 |
* | glsl: reduce memory footprint of uniform_storage struct | Timothy Arceri | 2015-10-05 | 1 | -6/+6 |
* | mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks | Samuel Iglesias Gonsalvez | 2015-09-29 | 1 | -1/+1 |
* | glsl: Add support for image binding qualifiers. | Francisco Jerez | 2015-08-20 | 1 | -7/+22 |
* | glsl/types: add new subroutine type (v3.2) | Dave Airlie | 2015-07-23 | 1 | -0/+1 |
* | glsl: link buffer variables and shader storage buffer interface blocks | Kristian Høgsberg | 2015-07-14 | 1 | -1/+2 |
* | mesa: rename is_in_uniform_block to is_in_buffer_block | Iago Toral Quiroga | 2015-07-14 | 1 | -2/+2 |
* | mesa: reference built-in uniforms into gl_uniform_storage | Martin Peres | 2015-06-04 | 1 | -2/+2 |
* | glsl: Linking support for doubles | Dave Airlie | 2015-02-19 | 1 | -1/+7 |
* | glsl: Use the without_array predicate in some more places | Timothy Arceri | 2014-08-19 | 1 | -2/+1 |
* | glsl: Use UniformBooleanTrue value for uniform initializers. | Matt Turner | 2014-08-18 | 1 | -9/+15 |
* | glsl: Use typed foreach_in_list instead of foreach_list. | Matt Turner | 2014-07-01 | 1 | -2/+2 |
* | glsl: Remove unused includes in link_uniform_init. | Thomas Helland | 2014-06-10 | 1 | -2/+0 |
* | glsl: Allow explicit binding on atomics again | Chris Forbes | 2014-04-18 | 1 | -1/+3 |
* | linker: Set binding for all elements of UBO array | Ian Romanick | 2014-04-11 | 1 | -2/+34 |
* | linker: Set block bindings based on UniformBlocks rather than UniformStorage | Ian Romanick | 2014-04-11 | 1 | -11/+21 |
* | linker: Clean up "unused parameter" warnings | Ian Romanick | 2014-04-11 | 1 | -8/+4 |
* | linker: Fold set_uniform_binding into call site | Ian Romanick | 2014-04-11 | 1 | -21/+12 |
* | linker: Various trivial clean-ups in set_sampler_binding | Ian Romanick | 2014-04-11 | 1 | -18/+18 |
* | linker: Split set_uniform_binding into separate functions for blocks and samp... | Ian Romanick | 2014-04-11 | 1 | -3/+39 |
* | glsl: Add image type to the GLSL IR. | Francisco Jerez | 2014-02-12 | 1 | -0/+1 |
* | mesa: Clean up nomenclature for pipeline stages. | Paul Berry | 2014-01-08 | 1 | -4/+4 |
* | glsl: move variables in to ir_variable::data, part II | Tapani Pälli | 2013-12-12 | 1 | -2/+2 |
* | glsl: move variables in to ir_variable::data, part I | Tapani Pälli | 2013-12-12 | 1 | -1/+1 |
* | glsl: Add new atomic_uint built-in GLSL type. | Francisco Jerez | 2013-10-29 | 1 | -0/+1 |
* | glsl: Handle the binding qualifier for UBO variables. | Kenneth Graunke | 2013-07-18 | 1 | -0/+10 |
* | glsl: Handle the binding qualifier for arrays of samplers. | Kenneth Graunke | 2013-07-18 | 1 | -0/+25 |
* | glsl: Add plumbing for handling uniform binding qualifiers. | Kenneth Graunke | 2013-07-18 | 1 | -3/+23 |
* | glsl: Delete unused code for handling samplers in array-initializers. | Kenneth Graunke | 2013-07-18 | 1 | -14/+0 |
* | mesa: fix GLSL program objects with more than 16 samplers combined | Marek Olšák | 2013-05-28 | 1 | -4/+21 |
* | glsl: Add GLSL_TYPE_INTERFACE | Ian Romanick | 2013-01-25 | 1 | -0/+1 |
* | glsl: Replace most default cases in switches on GLSL type | Ian Romanick | 2013-01-25 | 1 | -1/+4 |
* | glsl: Propagate sampler uniform initializers to gl_shader_program::SamplerUnits | Ian Romanick | 2012-05-23 | 1 | -0/+9 |
* | glsl: Set initial values for uniforms in the linker | Ian Romanick | 2012-05-23 | 1 | -0/+172 |