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path:
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src
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glsl
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link_uniform_initializers.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Add support for linking uniform arrays of arrays
Timothy Arceri
2015-10-15
1
-1
/
+3
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-2
/
+2
*
glsl/linker: Use constant_initializer instead of constant_value to initialize...
Ian Romanick
2015-10-12
1
-2
/
+2
*
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2015-10-05
1
-6
/
+6
*
mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks
Samuel Iglesias Gonsalvez
2015-09-29
1
-1
/
+1
*
glsl: Add support for image binding qualifiers.
Francisco Jerez
2015-08-20
1
-7
/
+22
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
1
-0
/
+1
*
glsl: link buffer variables and shader storage buffer interface blocks
Kristian Høgsberg
2015-07-14
1
-1
/
+2
*
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
2015-07-14
1
-2
/
+2
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-2
/
+2
*
glsl: Linking support for doubles
Dave Airlie
2015-02-19
1
-1
/
+7
*
glsl: Use the without_array predicate in some more places
Timothy Arceri
2014-08-19
1
-2
/
+1
*
glsl: Use UniformBooleanTrue value for uniform initializers.
Matt Turner
2014-08-18
1
-9
/
+15
*
glsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-2
/
+2
*
glsl: Remove unused includes in link_uniform_init.
Thomas Helland
2014-06-10
1
-2
/
+0
*
glsl: Allow explicit binding on atomics again
Chris Forbes
2014-04-18
1
-1
/
+3
*
linker: Set binding for all elements of UBO array
Ian Romanick
2014-04-11
1
-2
/
+34
*
linker: Set block bindings based on UniformBlocks rather than UniformStorage
Ian Romanick
2014-04-11
1
-11
/
+21
*
linker: Clean up "unused parameter" warnings
Ian Romanick
2014-04-11
1
-8
/
+4
*
linker: Fold set_uniform_binding into call site
Ian Romanick
2014-04-11
1
-21
/
+12
*
linker: Various trivial clean-ups in set_sampler_binding
Ian Romanick
2014-04-11
1
-18
/
+18
*
linker: Split set_uniform_binding into separate functions for blocks and samp...
Ian Romanick
2014-04-11
1
-3
/
+39
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-4
/
+4
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-2
/
+2
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-1
/
+1
*
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
2013-10-29
1
-0
/
+1
*
glsl: Handle the binding qualifier for UBO variables.
Kenneth Graunke
2013-07-18
1
-0
/
+10
*
glsl: Handle the binding qualifier for arrays of samplers.
Kenneth Graunke
2013-07-18
1
-0
/
+25
*
glsl: Add plumbing for handling uniform binding qualifiers.
Kenneth Graunke
2013-07-18
1
-3
/
+23
*
glsl: Delete unused code for handling samplers in array-initializers.
Kenneth Graunke
2013-07-18
1
-14
/
+0
*
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
2013-05-28
1
-4
/
+21
*
glsl: Add GLSL_TYPE_INTERFACE
Ian Romanick
2013-01-25
1
-0
/
+1
*
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
2013-01-25
1
-1
/
+4
*
glsl: Propagate sampler uniform initializers to gl_shader_program::SamplerUnits
Ian Romanick
2012-05-23
1
-0
/
+9
*
glsl: Set initial values for uniforms in the linker
Ian Romanick
2012-05-23
1
-0
/
+172