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path: root/src/glsl/link_uniform_initializers.cpp
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* linker: Set binding for all elements of UBO arrayIan Romanick2014-04-111-2/+34
* linker: Set block bindings based on UniformBlocks rather than UniformStorageIan Romanick2014-04-111-11/+21
* linker: Clean up "unused parameter" warningsIan Romanick2014-04-111-8/+4
* linker: Fold set_uniform_binding into call siteIan Romanick2014-04-111-21/+12
* linker: Various trivial clean-ups in set_sampler_bindingIan Romanick2014-04-111-18/+18
* linker: Split set_uniform_binding into separate functions for blocks and samp...Ian Romanick2014-04-111-3/+39
* glsl: Add image type to the GLSL IR.Francisco Jerez2014-02-121-0/+1
* mesa: Clean up nomenclature for pipeline stages.Paul Berry2014-01-081-4/+4
* glsl: move variables in to ir_variable::data, part IITapani Pälli2013-12-121-2/+2
* glsl: move variables in to ir_variable::data, part ITapani Pälli2013-12-121-1/+1
* glsl: Add new atomic_uint built-in GLSL type.Francisco Jerez2013-10-291-0/+1
* glsl: Handle the binding qualifier for UBO variables.Kenneth Graunke2013-07-181-0/+10
* glsl: Handle the binding qualifier for arrays of samplers.Kenneth Graunke2013-07-181-0/+25
* glsl: Add plumbing for handling uniform binding qualifiers.Kenneth Graunke2013-07-181-3/+23
* glsl: Delete unused code for handling samplers in array-initializers.Kenneth Graunke2013-07-181-14/+0
* mesa: fix GLSL program objects with more than 16 samplers combinedMarek Olšák2013-05-281-4/+21
* glsl: Add GLSL_TYPE_INTERFACEIan Romanick2013-01-251-0/+1
* glsl: Replace most default cases in switches on GLSL typeIan Romanick2013-01-251-1/+4
* glsl: Propagate sampler uniform initializers to gl_shader_program::SamplerUnitsIan Romanick2012-05-231-0/+9
* glsl: Set initial values for uniforms in the linkerIan Romanick2012-05-231-0/+172