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path: root/src/glsl/ir_validate.cpp
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* glsl2: Fix ir_validate validating null variable names.Eric Anholt2010-08-031-1/+2
| | | | | | | | | An unnamed variable in a prototype will have a NULL ->name, so don't worry about storage then. Fixes: CorrectFunction1.vert CorrectParse1.frag
* glsl2: Clean-up two 'unused variable' warningsIan Romanick2010-08-021-0/+2
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* glsl2: Add validation that talloc ownership of ir_* names is right.Eric Anholt2010-08-021-1/+3
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* glsl2: Fix validation for ir_unop_not.Eric Anholt2010-08-021-2/+2
| | | | We use vector ir_unop_not to implement builtin not(), and that seems fine.
* glsl2: Give the path within src/mesa/ for headers instead of relying on -I.Aras Pranckevicius2010-08-021-1/+1
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* ir_validate: Check the types of expression operations.Eric Anholt2010-07-271-0/+144
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* glsl2: Fix missing visit_continue return in ir_validate.Eric Anholt2010-07-271-0/+2
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* glsl2: Validate that ir_if conditions are actually bool.Eric Anholt2010-07-221-0/+13
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* glsl2: Check that nodes in a valid tree aren't error-type.Eric Anholt2010-07-201-1/+2
| | | | | We're good at propagating error types around, but finding when the first one was triggered can be painful if we aren't paying attention.
* glsl2: Give IR nodes a type field.Eric Anholt2010-07-191-0/+15
| | | | | | | This is a big deal for debugging if nothing else ("what class is this ir_instruction, really?"), but is also nice for avoiding building a whole visitor or an if (node->as_whatever() || node->as_other_thing()) chain.
* ir_validate: Also perform usual checks on ir_dereference_variable nodesIan Romanick2010-07-121-0/+2
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* ir_validate: Validate that varibles are declared before used in IRIan Romanick2010-07-121-2/+26
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* ir_validate: Additional function related invariant checksIan Romanick2010-07-121-0/+60
| | | | | | | | | Add two invariant checks related to functions and function signatures: 1. Ensure that function definitions (ir_function) are not nested. 2. Ensure that the ir_function pointed to by an ir_function_signature is the one that contains it in its signatures list.
* Add hash table helper functions for using pointers as hash keysIan Romanick2010-07-061-13/+2
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* glsl2: Wrap includes of C interfaces with extern "C".Eric Anholt2010-06-241-0/+2
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* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+104