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* glsl2: When dumping IR for debug, indent nested blocks.Eric Anholt2010-07-291-3/+4
| | | | | No more trying to match parens in my head when looking at the body of a short function containing an if statement.
* glsl2: Define new ir_discard instruction.Kenneth Graunke2010-06-301-0/+1
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* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+81