| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: add ir_emit_vertex and ir_end_primitive instruction types | Bryan Cain | 2013-08-01 | 1 | -0/+2 |
* | glsl: Make _mesa_print_ir() available from anything including ir.h. | Eric Anholt | 2013-06-21 | 1 | -3/+0 |
* | glsl: Use ir_rvalue to represent generic error_type values. | Kenneth Graunke | 2012-04-02 | 1 | -0/+1 |
* | glsl: Generate readable unique names at print time. | Kenneth Graunke | 2011-03-25 | 1 | -9/+20 |
* | glsl2: When dumping IR for debug, indent nested blocks. | Eric Anholt | 2010-07-29 | 1 | -3/+4 |
* | glsl2: Define new ir_discard instruction. | Kenneth Graunke | 2010-06-30 | 1 | -0/+1 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+81 |