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src
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glsl
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ir_print_visitor.cpp
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Author
Age
Files
Lines
*
glsl: Add using statements for standard library functions.
Vinson Lee
2011-02-03
1
-0
/
+3
*
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
1
-1
/
+9
*
glsl: Re-synchronize ir_variable_mode and the printer's string array.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
ir_reader: Make assignment conditions optional.
Kenneth Graunke
2011-01-12
1
-3
/
+0
*
ir_print_visitor: Print out constant structure values.
Kenneth Graunke
2010-12-03
1
-0
/
+9
*
glsl: Remove anti-built-in hacks from the print visitor.
Kenneth Graunke
2010-11-30
1
-7
/
+0
*
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
2010-11-19
1
-4
/
+3
*
glsl: Don't print blank (function ...) headers for built-ins.
Kenneth Graunke
2010-09-16
1
-0
/
+3
*
glsl: Move is_builtin flag back to ir_function_signature.
Kenneth Graunke
2010-09-07
1
-4
/
+3
*
ir_print_visitor: Print empty else blocks more compactly
Ian Romanick
2010-09-03
1
-9
/
+13
*
glsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke
2010-08-26
1
-8
/
+2
*
glsl2: added casts to silence warnings
Brian Paul
2010-08-11
1
-4
/
+4
*
glsl2: Add ir_assignment::write_mask and associated methods
Ian Romanick
2010-08-04
1
-1
/
+13
*
glsl2: Allow use of _mesa_print_ir without a parse state on hand.
Eric Anholt
2010-07-29
1
-10
/
+12
*
glsl2: When dumping IR for debug, indent nested blocks.
Eric Anholt
2010-07-29
1
-3
/
+50
*
glsl2: When dumping IR for debug, skip all the empty builtin prototypes.
Eric Anholt
2010-07-29
1
-3
/
+15
*
ir_print_visitor: Add "temporary" to mode string printing.
Kenneth Graunke
2010-07-22
1
-1
/
+2
*
ir_print_visitor: Print out constant arrays.
Kenneth Graunke
2010-07-21
1
-10
/
+14
*
ir_print_visitor: Remove commas between ir_constant's components.
Kenneth Graunke
2010-07-21
1
-1
/
+1
*
glsl2: Define new ir_discard instruction.
Kenneth Graunke
2010-06-30
1
-0
/
+14
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+373