| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: Pass in options to do_algebraic(). | Matt Turner | 2014-06-19 | 1 | -1/+2 |
* | glsl: Rebalance expression trees that are reduction operations. | Matt Turner | 2014-06-19 | 1 | -0/+1 |
* | glsl: add lowering passes for carry/borrow | Ilia Mirkin | 2014-05-02 | 1 | -0/+2 |
* | glsl: Remove varying "base" parameters | Ian Romanick | 2014-05-02 | 1 | -1/+1 |
* | glsl: Drop do_common_optimization's max_unroll_iterations parameter. | Kenneth Graunke | 2014-04-11 | 1 | -1/+0 |
* | glsl: Pass ctx->Const.NativeIntegers to do_algebraic. | Kenneth Graunke | 2014-04-08 | 1 | -1/+1 |
* | glsl: Pass ctx->Const.NativeIntegers to do_common_optimization(). | Kenneth Graunke | 2014-04-08 | 1 | -1/+2 |
* | glsl: Delete LRP_TO_ARITH lowering pass flag. | Kenneth Graunke | 2014-02-26 | 1 | -3/+2 |
* | glsl/i965: move lower_offset_array up to GLSL compiler level. | Dave Airlie | 2014-02-25 | 1 | -0/+1 |
* | glsl: Vectorize multiple scalar assignments | Matt Turner | 2014-01-21 | 1 | -0/+1 |
* | glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound. | Paul Berry | 2013-12-09 | 1 | -1/+0 |
* | glsl/loops: consolidate bounded loop handling into a lowering pass. | Paul Berry | 2013-12-09 | 1 | -0/+1 |
* | glsl: Add a CSE pass. | Eric Anholt | 2013-11-01 | 1 | -0/+1 |
* | glsl: Add ldexp_to_arith lowering pass. | Matt Turner | 2013-09-17 | 1 | -0/+1 |
* | glsl: don't eliminate texcoords that can be set by GL_COORD_REPLACE | Marek Olšák | 2013-08-18 | 1 | -1/+1 |
* | glsl/linker: Properly pack GS input varyings. | Paul Berry | 2013-08-01 | 1 | -1/+1 |
* | glsl: Remove comma at end of enumerator list. | Vinson Lee | 2013-07-17 | 1 | -1/+1 |
* | glsl/linker: eliminate unused and set-but-unused built-in varyings | Marek Olšák | 2013-07-02 | 1 | -0/+4 |
* | glsl linker: remove interface block instance names | Jordan Justen | 2013-05-23 | 1 | -0/+1 |
* | glsl: Add lowering pass for ir_triop_vector_insert | Ian Romanick | 2013-05-13 | 1 | -0/+1 |
* | glsl: Add a pass to flip matrix/vector multiplies to use dot products. | Kenneth Graunke | 2013-05-12 | 1 | -0/+1 |
* | glsl: Pass struct shader_compiler_options into do_common_optimization. | Kenneth Graunke | 2013-05-12 | 1 | -1/+2 |
* | glsl: Add a pass to lower bitfield-insert into bfm+bfi. | Matt Turner | 2013-05-06 | 1 | -0/+1 |
* | glsl: Add an optimization pass to flatten simple nested if blocks. | Kenneth Graunke | 2013-04-04 | 1 | -0/+1 |
* | glsl: Convert mix() to use a new ir_triop_lrp opcode. | Kenneth Graunke | 2013-02-28 | 1 | -0/+1 |
* | glsl: Add support for lowering 4x8 pack/unpack operations | Matt Turner | 2013-01-25 | 1 | -0/+6 |
* | glsl: Add lowering pass for GLSL ES 3.00 pack/unpack operations (v4) | Chad Versace | 2013-01-24 | 1 | -0/+20 |
* | glsl: Add a lowering pass for packing varyings. | Paul Berry | 2012-12-14 | 1 | -0/+3 |
* | glsl/lower_clip_distance: Update symbol table. | Paul Berry | 2012-12-14 | 1 | -1/+1 |
* | glsl: Add a lowering pass to turn complicated UBO references to vector loads. | Eric Anholt | 2012-08-07 | 1 | -0/+1 |
* | glsl: Fix lower_discard_flow prototype mismatch. | José Fonseca | 2012-05-15 | 1 | -1/+1 |
* | glsl: Implement the GLSL 1.30+ discard control flow rule in GLSL IR. | Eric Anholt | 2012-05-14 | 1 | -0/+1 |
* | glsl: Add an array splitting pass. | Eric Anholt | 2012-04-11 | 1 | -0/+1 |
* | glsl: Add a lowering pass to remove reads of shader output variables. | Vincent Lejeune | 2012-01-06 | 1 | -0/+1 |
* | glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass | Ian Romanick | 2011-10-25 | 1 | -2/+4 |
* | glsl: Implement a lowering pass for gl_ClipDistance. | Paul Berry | 2011-09-23 | 1 | -0/+1 |
* | glsl: Use a separate div_to_mul_rcp lowering flag for integers. | Bryan Cain | 2011-08-31 | 1 | -6/+7 |
* | glsl: Factor out code that generates block of index comparisons | Ian Romanick | 2011-07-23 | 1 | -0/+4 |
* | glsl: Remove unused function prototypes. | Paul Berry | 2011-07-08 | 1 | -2/+0 |
* | glsl: Add a new opt_copy_propagation variant that does it channel-wise. | Eric Anholt | 2011-02-04 | 1 | -0/+1 |
* | glsl: Support if-flattening beyond a given maximum nesting depth. | Kenneth Graunke | 2010-12-27 | 1 | -1/+1 |
* | glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2 | Ian Romanick | 2010-12-01 | 1 | -2/+3 |
* | glsl: Add a lowering pass to move discards out of if-statements. | Kenneth Graunke | 2010-12-01 | 1 | -0/+1 |
* | glsl: Add an optimization pass to simplify discards. | Kenneth Graunke | 2010-12-01 | 1 | -0/+1 |
* | glsl: Combine many instruction lowering passes into one. | Kenneth Graunke | 2010-11-19 | 1 | -2/+8 |
* | glsl: Add ir_quadop_vector expression | Ian Romanick | 2010-11-19 | 1 | -0/+1 |
* | glsl: Add a lowering pass for texture projection. | Eric Anholt | 2010-09-30 | 1 | -0/+1 |
* | glsl2: Add flags to enable variable index lowering | Ian Romanick | 2010-09-17 | 1 | -1/+2 |
* | glsl: add pass to lower variable array indexing to conditional assignments | Luca Barbieri | 2010-09-17 | 1 | -0/+1 |
* | glsl2: Add pass to remove redundant jumps | Ian Romanick | 2010-09-13 | 1 | -0/+1 |