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src
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glsl
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ir_hv_accept.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Modify ir_end_primitive to have a stream.
Iago Toral Quiroga
2014-06-30
1
-1
/
+9
*
glsl: Modify ir_emit_vertex to have a stream.
Iago Toral Quiroga
2014-06-30
1
-1
/
+9
*
glsl/loops: replace loop controls with a normative bound.
Paul Berry
2013-12-09
1
-26
/
+0
*
glsl: Fix inconsistent assumptions about ir_loop::counter.
Paul Berry
2013-11-29
1
-0
/
+6
*
glsl: Add support for specifying the component in textureGather
Chris Forbes
2013-10-06
1
-1
/
+5
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+1
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+1
*
glsl: add ir_emit_vertex and ir_end_primitive instruction types
Bryan Cain
2013-08-01
1
-0
/
+13
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
1
-0
/
+1
*
glsl: add support for ARB_texture_multisample
Chris Forbes
2013-03-02
1
-0
/
+5
*
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
2012-04-02
1
-0
/
+8
*
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
2012-04-02
1
-0
/
+7
*
glsl hierarchical visitor: Do not overwrite base_ir for parameter lists.
Paul Berry
2011-09-23
1
-6
/
+15
*
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
2011-08-23
1
-3
/
+6
*
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
1
-0
/
+6
*
glsl2: Set a flag when visiting the assignee of an assignment
Ian Romanick
2010-09-03
1
-0
/
+9
*
glsl2: Make the HV actually call ir_texture's visit_leave.
Eric Anholt
2010-08-05
1
-1
/
+1
*
exec_list: Fix foreach_list_safe.
Kenneth Graunke
2010-07-19
1
-2
/
+3
*
glsl2: Use new foreach_list_safe abstraction.
Kenneth Graunke
2010-07-09
1
-7
/
+3
*
glsl2: Don't forget to walk the parameters to a function in the hv.
Eric Anholt
2010-07-07
1
-0
/
+4
*
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
2010-07-01
1
-1
/
+4
*
glsl2: Define new ir_discard instruction.
Kenneth Graunke
2010-06-30
1
-0
/
+17
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+348