| Commit message (Collapse) | Author | Age | Files | Lines |
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Aside from ir_call, our IR is cleanly split into two classes:
- Statements (typeless; used for side effects, control flow)
- Values (deeply nestable, pure, typed expression trees)
Unfortunately, ir_call confused all this:
- For void functions, we placed ir_call directly in the instruction
stream, treating it as an untyped statement. Yet, it was a subclass
of ir_rvalue, and no other ir_rvalue could be used in this way.
- For functions with a return value, ir_call could be placed in
arbitrary expression trees. While this fit naturally with the source
language, it meant that expressions might not be pure, making it
difficult to transform and optimize them. To combat this, we always
emitted ir_call directly in the RHS of an ir_assignment, only using
a temporary variable in expression trees. Many passes relied on this
assumption; the acos and atan built-ins violated it.
This patch makes ir_call a statement (ir_instruction) rather than a
value (ir_rvalue). Non-void calls now take a ir_dereference of a
variable, and store the return value there---effectively a call and
assignment rolled into one. They cannot be embedded in expressions.
All expression trees are now pure, without exception.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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The previous implementation was missing handling of some rvalues, such
as "if" conditions, leading to glsl-mat-int-from-ctor-* not getting
caught.
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This is quite a large patch because breaking it into smaller pieces
would result in the tree being intermitently broken. The big changes
are:
* Add the ir_var_temporary variable mode
* Change the ir_variable constructor to take the mode as a
parameter and correctly specify the mode for all ir_varables.
* Change the linker to not cross validate ir_var_temporary
variables.
* Change the linker to pull all ir_var_temporary variables from
global scope into 'main'.
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The instruction can be hung off of any other in the tree, even if the
other one will be deleted, since it'll get stolen to the shader's
context later if it's still live.
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This feels a little odd, but it will be useful for ir_mat_to_vec,
where I want to see a plain assignment of the expression to a
variable, not to a writemasked array dereference with a call as the
array index.
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