Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glsl2: Don't dead-code eliminate a call where the return value is unused. | Eric Anholt | 2010-08-05 | 1 | -4/+9 |
| | | | | | | | | This showed up since the disabling of inlining at compile time, which I apparently didn't regenerate piglit summary for. Fixes: glsl-deadcode-call. | ||||
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+144 |