index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
/
ir.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Add a "ubo_load" expression type for fetches from UBOs.
Eric Anholt
2012-08-07
1
-1
/
+9
*
glsl: Fix ir_last_opcode value.
Ian Romanick
2012-07-30
1
-1
/
+1
*
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
2012-07-20
1
-1
/
+12
*
glsl: Initialize coordinate to NULL in ir_texture constructor.
Kenneth Graunke
2012-07-12
1
-1
/
+2
*
glsl: Remove unused ir_loop_jump::loop pointer.
Kenneth Graunke
2012-07-02
1
-4
/
+0
*
glsl: fix comment typo
Brian Paul
2012-06-26
1
-1
/
+1
*
glsl: Add unary operation ir_unop_f2u.
Paul Berry
2012-06-15
1
-0
/
+1
*
glsl: Add is_basis function
Matt Turner
2012-06-12
1
-4
/
+22
*
glsl: Clean up warnings about deleting classes without virtual destructors.
Eric Anholt
2012-06-08
1
-0
/
+10
*
glsl: New unary opcodes for ARB_shader_bit_encoding support.
Olivier Galibert
2012-06-07
1
-11
/
+15
*
glsl: Change built-in constant expression evaluation to run the IR.
Olivier Galibert
2012-05-08
1
-0
/
+15
*
glsl: Add an origin pointer in the function signature object.
Olivier Galibert
2012-05-08
1
-0
/
+3
*
glsl: Add methods to copy parts of one ir_constant into another.
Olivier Galibert
2012-05-08
1
-0
/
+25
*
glsl: Add a constant_referenced method to ir_dereference*
Olivier Galibert
2012-05-08
1
-0
/
+36
*
glsl: Add a variable context to constant_expression_value().
Olivier Galibert
2012-05-08
1
-13
/
+18
*
glsl: Track in each ir_variable whether it was ever assigned.
Eric Anholt
2012-04-19
1
-0
/
+13
*
glsl: add support for ARB_blend_func_extended (v3)
Dave Airlie
2012-04-13
1
-0
/
+1
*
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
2012-04-13
1
-0
/
+5
*
glsl: Demote 'type' from ir_instruction to ir_rvalue and ir_variable.
Kenneth Graunke
2012-04-02
1
-2
/
+7
*
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
2012-04-02
1
-16
/
+5
*
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
2012-04-02
1
-7
/
+15
*
glsl: Move constant expression handling from calls to signatures.
Kenneth Graunke
2012-04-02
1
-0
/
+6
*
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
2012-04-02
1
-15
/
+20
*
glsl: Add a new matching_signature() variant that returns exact/inexact.
Kenneth Graunke
2011-11-14
1
-0
/
+7
*
linker: Check that initializers for global variables match
Ian Romanick
2011-11-03
1
-0
/
+18
*
glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
2011-11-03
1
-8
/
+8
*
glsl: add ir_variable::determine_interpolation_mode() function.
Paul Berry
2011-10-27
1
-0
/
+11
*
glsl: Distinguish between no interpolation qualifier and 'smooth'
Paul Berry
2011-10-27
1
-0
/
+4
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
1
-7
/
+3
*
glsl: Remove unused method ir_variable::component_slots
Ian Romanick
2011-10-07
1
-8
/
+0
*
glsl: Remove field array_lvalue from ir_variable.
Paul Berry
2011-09-14
1
-8
/
+0
*
glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
2011-08-25
1
-1
/
+1
*
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
2011-08-23
1
-1
/
+3
*
glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
2011-08-15
1
-9
/
+9
*
glsl: Reject shaders that contain static recursion
Ian Romanick
2011-07-20
1
-0
/
+26
*
glsl: Make prototype_string publicly available
Ian Romanick
2011-07-20
1
-0
/
+4
*
linker: Only over-ride built-ins when a prototype has been seen
Ian Romanick
2011-07-17
1
-0
/
+4
*
glsl: Add ir_unop_i2u and ir_unop_u2i operations.
Bryan Cain
2011-06-29
1
-0
/
+2
*
glsl: Allow ir_assignment() constructor to not specify condition.
Eric Anholt
2011-06-29
1
-1
/
+1
*
glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
2011-03-29
1
-0
/
+26
*
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
1
-12
/
+12
*
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-02-21
1
-2
/
+2
*
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
1
-0
/
+1
*
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
1
-13
/
+13
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
1
-5
/
+2
*
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
1
-0
/
+8
*
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-26
1
-0
/
+19
*
Merge branch 'draw-instanced'
Brian Paul
2011-01-15
1
-0
/
+1
|
\
|
*
glsl: add support for system values and GL_ARB_draw_instanced
Brian Paul
2010-12-08
1
-0
/
+1
*
|
glsl: Track variable usage, use that to enforce semantics
Ian Romanick
2011-01-12
1
-0
/
+9
[next]