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* glsl2: Set ir_discard::ir_type when cloning itAras Pranckevicius2010-08-041-0/+1
* glsl2: Add new ir_constant::zero static method.Kenneth Graunke2010-07-281-0/+5
* glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.Eric Anholt2010-07-281-0/+4
* glsl2: Add optimization pass for algebraic simplifications.Eric Anholt2010-07-271-0/+8
* glsl2: Initialize ir_instruction::type and ir_rvalue::type.Kenneth Graunke2010-07-221-4/+2
* glsl2: Make ir_assignment derive from ir_instruction, not ir_rvalue.Kenneth Graunke2010-07-221-1/+1
* glsl2: Extend ir_constant to store constant arrays, and generate them.Kenneth Graunke2010-07-211-0/+6
* linker: Link built-in functions instead of including them in every shaderIan Romanick2010-07-211-0/+3
* glsl2: Add function to import function prototypes from one IR tree to anotherIan Romanick2010-07-211-0/+6
* glsl2: Implement utility routine to talloc reparent an IR treeIan Romanick2010-07-201-0/+3
* glsl2: Add and use new variable mode ir_var_temporaryIan Romanick2010-07-201-2/+3
* ir_constant_expression: Convert from a visitor to a virtual function.Kenneth Graunke2010-07-201-2/+20
* glsl2: Move constant_expression_value method to ir_rvalue.Kenneth Graunke2010-07-201-2/+2
* glsl2: Explicitly walk lists in ir_function::parameter_lists_matchIan Romanick2010-07-191-2/+2
* ir_function_signature: Make actual_parameters publicIan Romanick2010-07-191-3/+3
* glsl2: Give IR nodes a type field.Eric Anholt2010-07-191-8/+34
* glsl2: Remove the const disease from function signature's callee.Eric Anholt2010-07-181-4/+4
* glsl2: Make cross() be an expression operation.Eric Anholt2010-07-181-0/+1
* glsl2: Remove ir_program bong hits.Kenneth Graunke2010-07-141-4/+0
* ir_function: Make matching_signature not return constIan Romanick2010-07-121-1/+1
* linker: Implement first bits of intrastage linkingIan Romanick2010-07-121-0/+3
* ir_function_signature: Add method to get the function owning a signatureIan Romanick2010-07-121-4/+21
* glsl2: Add utility function clone_ir_listIan Romanick2010-07-121-0/+9
* ir_call: Add method to set the function signature being calledIan Romanick2010-07-121-0/+5
* glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.Eric Anholt2010-07-121-0/+6
* glsl2: Clone methods return the type of the thing being clonedIan Romanick2010-07-061-17/+21
* glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).Eric Anholt2010-07-011-0/+9
* glsl2: Add ir_unop_fract as an expression type.Eric Anholt2010-07-011-0/+1
* glsl2: Define new ir_discard instruction.Kenneth Graunke2010-06-301-0/+27
* ir_to_mesa: Start adding support for texture instructions.Eric Anholt2010-06-291-0/+6
* ir_swizzle: Add new constructor, refactor constructorsIan Romanick2010-06-291-0/+11
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+1178