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src
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glsl
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ir.h
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Author
Age
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*
ir_function_signature: Add method to get the function owning a signature
Ian Romanick
2010-07-12
1
-4
/
+21
*
glsl2: Add utility function clone_ir_list
Ian Romanick
2010-07-12
1
-0
/
+9
*
ir_call: Add method to set the function signature being called
Ian Romanick
2010-07-12
1
-0
/
+5
*
glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.
Eric Anholt
2010-07-12
1
-0
/
+6
*
glsl2: Clone methods return the type of the thing being cloned
Ian Romanick
2010-07-06
1
-17
/
+21
*
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
2010-07-01
1
-0
/
+9
*
glsl2: Add ir_unop_fract as an expression type.
Eric Anholt
2010-07-01
1
-0
/
+1
*
glsl2: Define new ir_discard instruction.
Kenneth Graunke
2010-06-30
1
-0
/
+27
*
ir_to_mesa: Start adding support for texture instructions.
Eric Anholt
2010-06-29
1
-0
/
+6
*
ir_swizzle: Add new constructor, refactor constructors
Ian Romanick
2010-06-29
1
-0
/
+11
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+1178