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src
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glsl
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ir.h
Commit message (
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Author
Age
Files
Lines
*
glsl: Demote 'type' from ir_instruction to ir_rvalue and ir_variable.
Kenneth Graunke
2012-04-02
1
-2
/
+7
*
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
2012-04-02
1
-16
/
+5
*
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
2012-04-02
1
-7
/
+15
*
glsl: Move constant expression handling from calls to signatures.
Kenneth Graunke
2012-04-02
1
-0
/
+6
*
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
2012-04-02
1
-15
/
+20
*
glsl: Add a new matching_signature() variant that returns exact/inexact.
Kenneth Graunke
2011-11-14
1
-0
/
+7
*
linker: Check that initializers for global variables match
Ian Romanick
2011-11-03
1
-0
/
+18
*
glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
2011-11-03
1
-8
/
+8
*
glsl: add ir_variable::determine_interpolation_mode() function.
Paul Berry
2011-10-27
1
-0
/
+11
*
glsl: Distinguish between no interpolation qualifier and 'smooth'
Paul Berry
2011-10-27
1
-0
/
+4
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
1
-7
/
+3
*
glsl: Remove unused method ir_variable::component_slots
Ian Romanick
2011-10-07
1
-8
/
+0
*
glsl: Remove field array_lvalue from ir_variable.
Paul Berry
2011-09-14
1
-8
/
+0
*
glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
2011-08-25
1
-1
/
+1
*
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
2011-08-23
1
-1
/
+3
*
glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
2011-08-15
1
-9
/
+9
*
glsl: Reject shaders that contain static recursion
Ian Romanick
2011-07-20
1
-0
/
+26
*
glsl: Make prototype_string publicly available
Ian Romanick
2011-07-20
1
-0
/
+4
*
linker: Only over-ride built-ins when a prototype has been seen
Ian Romanick
2011-07-17
1
-0
/
+4
*
glsl: Add ir_unop_i2u and ir_unop_u2i operations.
Bryan Cain
2011-06-29
1
-0
/
+2
*
glsl: Allow ir_assignment() constructor to not specify condition.
Eric Anholt
2011-06-29
1
-1
/
+1
*
glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
2011-03-29
1
-0
/
+26
*
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
1
-12
/
+12
*
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-02-21
1
-2
/
+2
*
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
1
-0
/
+1
*
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
1
-13
/
+13
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
1
-5
/
+2
*
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
1
-0
/
+8
*
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-26
1
-0
/
+19
*
Merge branch 'draw-instanced'
Brian Paul
2011-01-15
1
-0
/
+1
|
\
|
*
glsl: add support for system values and GL_ARB_draw_instanced
Brian Paul
2010-12-08
1
-0
/
+1
*
|
glsl: Track variable usage, use that to enforce semantics
Ian Romanick
2011-01-12
1
-0
/
+9
*
|
glsl: Remove unused "instructions" parameter.
Kenneth Graunke
2011-01-01
1
-2
/
+1
*
|
glsl: Refactor out cloning of function prototypes.
Kenneth Graunke
2010-11-30
1
-0
/
+2
*
|
glsl: Add a helper constructor for expressions that works out result type.
Eric Anholt
2010-11-30
1
-0
/
+2
*
|
glsl: Add a virtual as_discard() method.
Kenneth Graunke
2010-11-25
1
-0
/
+6
|
/
*
glsl: Add a helper function for determining if an rvalue could be a saturate.
Eric Anholt
2010-11-19
1
-0
/
+2
*
glsl: Add ir_quadop_vector expression
Ian Romanick
2010-11-19
1
-2
/
+12
*
glsl: Add unary ir_expression constructor
Ian Romanick
2010-11-19
1
-0
/
+8
*
glsl: Add ir_rvalue::is_negative_one predicate
Ian Romanick
2010-11-19
1
-3
/
+17
*
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
Ian Romanick
2010-11-19
1
-0
/
+2
*
glsl: Make is_zero and is_one virtual methods of ir_rvalue
Ian Romanick
2010-11-18
1
-21
/
+26
*
glsl: Refactor get_num_operands.
Kenneth Graunke
2010-11-17
1
-1
/
+16
*
glsl: Remove the ir_binop_cross opcode.
Kenneth Graunke
2010-11-17
1
-1
/
+0
*
glsl: Refactor is_vec_{zero,one} to be methods of ir_constant
Ian Romanick
2010-11-16
1
-0
/
+24
*
glsl: Remove unused ARRAY_SIZE macro.
Kenneth Graunke
2010-10-29
1
-4
/
+0
*
glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Kenneth Graunke
2010-10-14
1
-0
/
+1
*
glsl: Track explicit location in AST to IR translation
Ian Romanick
2010-10-08
1
-0
/
+9
*
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
2010-09-22
1
-0
/
+8
*
glsl: Add comments to clarify the types of comparison binops.
Kenneth Graunke
2010-09-20
1
-1
/
+2
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