summaryrefslogtreecommitdiffstats
path: root/src/glsl/ir.h
Commit message (Expand)AuthorAgeFilesLines
* glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke2010-09-161-2/+2
* glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri2010-09-131-2/+4
* glsl2: Add ir_unop_noiseIan Romanick2010-09-091-0/+2
* glsl: Move is_builtin flag back to ir_function_signature.Kenneth Graunke2010-09-071-2/+5
* ir_expression: Add static operator_string methodIan Romanick2010-09-031-0/+6
* glsl2: Add cmp field to ir_loopIan Romanick2010-09-031-6/+21
* glsl: Move is_built_in flag from ir_function_signature to ir_function.Kenneth Graunke2010-08-261-3/+3
* mesa: Add new ir_unop_any() expression operation.Eric Anholt2010-08-231-0/+1
* glsl: Standardize a few more uses of struct vs class keyword.José Fonseca2010-08-141-2/+2
* glsl2: remove trailing comma to silence warningBrian Paul2010-08-111-1/+1
* glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.Eric Anholt2010-08-061-0/+3
* glsl2: Add a pass to convert exp and log to exp2 and log2.Eric Anholt2010-08-051-2/+2
* glsl2: Don't dead-code eliminate a call where the return value is unused.Eric Anholt2010-08-051-0/+3
* glsl2: Add a pass for removing unused functions.Eric Anholt2010-08-051-1/+0
* glsl2: Remove the shader_in/shader_out tracking separate from var->mode.Eric Anholt2010-08-041-10/+4
* glsl2: Add ir_assignment::write_mask and associated methodsIan Romanick2010-08-041-1/+43
* glsl2: Make the clone() method take a talloc context.Eric Anholt2010-08-041-21/+26
* glsl2: Set ir_discard::ir_type when cloning itAras Pranckevicius2010-08-041-0/+1
* glsl2: Add new ir_constant::zero static method.Kenneth Graunke2010-07-281-0/+5
* glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.Eric Anholt2010-07-281-0/+4
* glsl2: Add optimization pass for algebraic simplifications.Eric Anholt2010-07-271-0/+8
* glsl2: Initialize ir_instruction::type and ir_rvalue::type.Kenneth Graunke2010-07-221-4/+2
* glsl2: Make ir_assignment derive from ir_instruction, not ir_rvalue.Kenneth Graunke2010-07-221-1/+1
* glsl2: Extend ir_constant to store constant arrays, and generate them.Kenneth Graunke2010-07-211-0/+6
* linker: Link built-in functions instead of including them in every shaderIan Romanick2010-07-211-0/+3
* glsl2: Add function to import function prototypes from one IR tree to anotherIan Romanick2010-07-211-0/+6
* glsl2: Implement utility routine to talloc reparent an IR treeIan Romanick2010-07-201-0/+3
* glsl2: Add and use new variable mode ir_var_temporaryIan Romanick2010-07-201-2/+3
* ir_constant_expression: Convert from a visitor to a virtual function.Kenneth Graunke2010-07-201-2/+20
* glsl2: Move constant_expression_value method to ir_rvalue.Kenneth Graunke2010-07-201-2/+2
* glsl2: Explicitly walk lists in ir_function::parameter_lists_matchIan Romanick2010-07-191-2/+2
* ir_function_signature: Make actual_parameters publicIan Romanick2010-07-191-3/+3
* glsl2: Give IR nodes a type field.Eric Anholt2010-07-191-8/+34
* glsl2: Remove the const disease from function signature's callee.Eric Anholt2010-07-181-4/+4
* glsl2: Make cross() be an expression operation.Eric Anholt2010-07-181-0/+1
* glsl2: Remove ir_program bong hits.Kenneth Graunke2010-07-141-4/+0
* ir_function: Make matching_signature not return constIan Romanick2010-07-121-1/+1
* linker: Implement first bits of intrastage linkingIan Romanick2010-07-121-0/+3
* ir_function_signature: Add method to get the function owning a signatureIan Romanick2010-07-121-4/+21
* glsl2: Add utility function clone_ir_listIan Romanick2010-07-121-0/+9
* ir_call: Add method to set the function signature being calledIan Romanick2010-07-121-0/+5
* glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.Eric Anholt2010-07-121-0/+6
* glsl2: Clone methods return the type of the thing being clonedIan Romanick2010-07-061-17/+21
* glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).Eric Anholt2010-07-011-0/+9
* glsl2: Add ir_unop_fract as an expression type.Eric Anholt2010-07-011-0/+1
* glsl2: Define new ir_discard instruction.Kenneth Graunke2010-06-301-0/+27
* ir_to_mesa: Start adding support for texture instructions.Eric Anholt2010-06-291-0/+6
* ir_swizzle: Add new constructor, refactor constructorsIan Romanick2010-06-291-0/+11
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+1178