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* glsl: Translate the AST for uniform blocks into some IR structures.Eric Anholt2012-07-201-0/+1
* glsl: Add unary operation ir_unop_f2u.Paul Berry2012-06-151-0/+2
* glsl: Add is_basis functionMatt Turner2012-06-121-0/+48
* glsl: Bitwise conversion operator support in ir_expression.Olivier Galibert2012-06-071-0/+4
* glsl: New unary opcodes for ARB_shader_bit_encoding support.Olivier Galibert2012-06-071-0/+4
* glsl: Add an origin pointer in the function signature object.Olivier Galibert2012-05-081-0/+1
* glsl: Add methods to copy parts of one ir_constant into another.Olivier Galibert2012-05-081-0/+89
* glsl: Extend ir_constant::zero to handle more types.Olivier Galibert2012-05-081-1/+16
* glsl: Remove ir_call::get_callee() and set_callee().Kenneth Graunke2012-04-021-5/+0
* glsl: Convert ir_call to be a statement rather than a value.Kenneth Graunke2012-04-021-2/+0
* glsl: Use ir_rvalue to represent generic error_type values.Kenneth Graunke2012-04-021-5/+5
* glsl: Make ir_dereference_variable ctor assert the variable exists.Kenneth Graunke2012-03-261-1/+3
* glsl: Make ir_dereference_record constructor assert the variable exists.Kenneth Graunke2012-03-261-4/+4
* glsl: Make ir_dereference_array constructor assert the variable exists.Kenneth Graunke2012-03-261-10/+9
* linker: Check that initializers for global variables matchIan Romanick2011-11-031-0/+5
* glsl: add ir_variable::determine_interpolation_mode() function.Paul Berry2011-10-271-0/+15
* glsl: Distinguish between no interpolation qualifier and 'smooth'Paul Berry2011-10-271-1/+2
* mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.Paul Berry2011-10-271-4/+4
* glsl: Remove unused method ir_variable::component_slotsIan Romanick2011-10-071-8/+0
* glsl: Remove field array_lvalue from ir_variable.Paul Berry2011-09-141-4/+1
* glsl: Add a new ir_txs (textureSize) opcode to ir_texture.Kenneth Graunke2011-08-231-6/+10
* glsl: Make is_lvalue() and variable_referenced() const.Paul Berry2011-08-151-2/+2
* glsl: Move type_contains_sampler() into glsl_type for later reuse.Paul Berry2011-07-181-16/+1
* glsl: Add ir_unop_i2u and ir_unop_u2i operations.Bryan Cain2011-06-291-0/+8
* glsl: add cast to silence signed/unsigned comparison warningBrian Paul2011-03-151-1/+1
* glsl: Explicitly specify a type when reading/printing ir_texture.Kenneth Graunke2011-03-141-12/+8
* glsl: Introduce a new "const_in" variable mode.Kenneth Graunke2011-01-311-1/+16
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-9/+9
* glsl: Propagate depth layout qualifier from AST to IRChad Versace2011-01-261-0/+1
* glsl: Define enum ir_depth_layoutChad Versace2011-01-261-0/+16
* glsl: Track variable usage, use that to enforce semanticsIan Romanick2011-01-121-0/+1
* glsl: Add type inference support for remaining expression opcodes.Kenneth Graunke2011-01-111-0/+48
* glsl: Fix flipped return of has_value() for array constants.Eric Anholt2010-12-021-1/+1
* glsl: Add a helper constructor for expressions that works out result type.Eric Anholt2010-11-301-0/+102
* glsl: Add a helper function for determining if an rvalue could be a saturate.Eric Anholt2010-11-191-0/+56
* glsl: Add ir_quadop_vector expressionIan Romanick2010-11-191-2/+23
* glsl: Add unary ir_expression constructorIan Romanick2010-11-191-0/+13
* glsl: Add ir_rvalue::is_negative_one predicateIan Romanick2010-11-191-0/+41
* glsl: Add ir_unop_sin_reduced and ir_unop_cos_reducedIan Romanick2010-11-191-0/+2
* glsl: Make is_zero and is_one virtual methods of ir_rvalueIan Romanick2010-11-181-0/+10
* glsl: Fix 'control reaches end of non-void function' warning.Vinson Lee2010-11-171-0/+3
* glsl: Refactor get_num_operands.Kenneth Graunke2010-11-171-70/+5
* glsl: Remove the ir_binop_cross opcode.Kenneth Graunke2010-11-171-2/+0
* glsl: Refactor is_vec_{zero,one} to be methods of ir_constantIan Romanick2010-11-161-0/+73
* glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.Kenneth Graunke2010-10-141-0/+2
* glsl: Track explicit location in AST to IR translationIan Romanick2010-10-081-0/+1
* glsl: Rework assignments with write_masks to have LHS chan count match RHS.Eric Anholt2010-09-221-1/+28
* glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke2010-09-161-2/+2
* glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri2010-09-131-0/+5
* glsl2: Add ir_unop_noiseIan Romanick2010-09-091-0/+3