| Commit message (Expand) | Author | Age | Files | Lines |
* | Use C-style system headers in C++ code to avoid issues with std:: namespace | Ian Romanick | 2011-02-21 | 1 | -2/+0 |
* | glsl: Add using statements for standard library functions. | Vinson Lee | 2011-02-03 | 1 | -0/+2 |
* | glsl: Include main/core.h. | Chia-I Wu | 2010-08-24 | 1 | -1/+0 |
* | glsl2: Remove unnecessary use of 'struct' before type names | Ian Romanick | 2010-08-13 | 1 | -1/+1 |
* | glsl2: Give the path within src/mesa/ for headers instead of relying on -I. | Aras Pranckevicius | 2010-08-02 | 1 | -1/+1 |
* | glsl2: Add support for the .length() method on arrays. | Kenneth Graunke | 2010-07-20 | 1 | -0/+22 |
* | glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader. | Kenneth Graunke | 2010-06-30 | 1 | -1/+1 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+81 |