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path: root/src/glsl/glsl_symbol_table.h
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* glsl: Track UBO block names in the symbol table.Kenneth Graunke2013-01-181-0/+1
* glsl: Simplify symbol table version checking.Paul Berry2012-12-061-1/+2
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-11/+9
* glsl: Properly add functions during lazy built-in prototype importing.Kenneth Graunke2010-12-061-0/+5
* glsl: Make the symbol table's add_variable just use the variable's name.Eric Anholt2010-11-291-1/+1
* glsl: Make the symbol table's add_function just use the function's name.Eric Anholt2010-11-291-1/+1
* glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...Ian Romanick2010-09-011-1/+1
* glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_typeIan Romanick2010-09-011-2/+1
* glsl: Don't add overloads to existing structure constructors.Kenneth Graunke2010-08-261-1/+1
* glsl: Use a single shared namespace in the symbol table.Kenneth Graunke2010-08-261-67/+18
* glsl: Standardize a few more uses of struct vs class keyword.José Fonseca2010-08-141-1/+1
* glsl2: Add a pass for removing unused functions.Eric Anholt2010-08-051-0/+6
* Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-261-1/+1
* glsl2: Wrap includes of C interfaces with extern "C".Eric Anholt2010-06-241-0/+2
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+163