| Commit message (Expand) | Author | Age | Files | Lines |
* | Convert everything from the talloc API to the ralloc API. | Kenneth Graunke | 2011-01-31 | 1 | -11/+9 |
* | glsl: Properly add functions during lazy built-in prototype importing. | Kenneth Graunke | 2010-12-06 | 1 | -0/+5 |
* | glsl: Make the symbol table's add_variable just use the variable's name. | Eric Anholt | 2010-11-29 | 1 | -1/+1 |
* | glsl: Make the symbol table's add_function just use the function's name. | Eric Anholt | 2010-11-29 | 1 | -1/+1 |
* | glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co... | Ian Romanick | 2010-09-01 | 1 | -1/+1 |
* | glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_type | Ian Romanick | 2010-09-01 | 1 | -2/+1 |
* | glsl: Don't add overloads to existing structure constructors. | Kenneth Graunke | 2010-08-26 | 1 | -1/+1 |
* | glsl: Use a single shared namespace in the symbol table. | Kenneth Graunke | 2010-08-26 | 1 | -67/+18 |
* | glsl: Standardize a few more uses of struct vs class keyword. | José Fonseca | 2010-08-14 | 1 | -1/+1 |
* | glsl2: Add a pass for removing unused functions. | Eric Anholt | 2010-08-05 | 1 | -0/+6 |
* | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | 2010-07-26 | 1 | -1/+1 |
* | glsl2: Wrap includes of C interfaces with extern "C". | Eric Anholt | 2010-06-24 | 1 | -0/+2 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+163 |