| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: Don't bother unsetting a destructor that was never set. | Kenneth Graunke | 2011-01-19 | 1 | -6/+3 |
* | glsl: Properly add functions during lazy built-in prototype importing. | Kenneth Graunke | 2010-12-06 | 1 | -0/+7 |
* | glsl: Make the symbol table's add_variable just use the variable's name. | Eric Anholt | 2010-11-29 | 1 | -5/+5 |
* | glsl: Make the symbol table's add_function just use the function's name. | Eric Anholt | 2010-11-29 | 1 | -4/+4 |
* | glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co... | Ian Romanick | 2010-09-01 | 1 | -7/+2 |
* | glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_type | Ian Romanick | 2010-09-01 | 1 | -4/+3 |
* | glsl2: Don't generate constructor functions for structures | Ian Romanick | 2010-09-01 | 1 | -1/+1 |
* | glsl: Silence unused variable warning. | José Fonseca | 2010-08-30 | 1 | -0/+1 |
* | glsl: Don't add overloads to existing structure constructors. | Kenneth Graunke | 2010-08-26 | 1 | -2/+7 |
* | glsl: Use a single shared namespace in the symbol table. | Kenneth Graunke | 2010-08-26 | 1 | -0/+160 |