index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
/
glsl_parser_extras.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10
Ian Romanick
2015-05-04
1
-1
/
+11
*
glsl/es3.1: Allow separate shader objects in GLSL ES 3.10
Ian Romanick
2015-05-04
1
-2
/
+2
*
glsl/es3.1: Allow explicit uniform locations in GLSL ES 3.10
Ian Romanick
2015-05-04
1
-4
/
+13
*
glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
Ian Romanick
2015-05-04
1
-1
/
+1
*
glsl: Add glsl_parser_state::has_atomic_counters helper
Ian Romanick
2015-05-04
1
-0
/
+5
*
glsl: Keep track of the early_fragment_tests flag in gl_shader.
Francisco Jerez
2015-05-04
1
-1
/
+1
*
glsl: check for forced_language_version in is_version()
Brian Paul
2015-04-08
1
-1
/
+3
*
glsl: allow ForceGLSLVersion to override #version directives
Brian Paul
2015-03-30
1
-0
/
+1
*
glsl: Create a _mesa_shader_stage_to_abbrev() function.
Kenneth Graunke
2015-02-19
1
-0
/
+3
*
glsl: Add double builtin type generation
Dave Airlie
2015-02-19
1
-0
/
+5
*
glsl: add ARB_gpu_shader_fp64 to the glsl extensions. (v2)
Dave Airlie
2015-02-19
1
-0
/
+2
*
mesa: Add ARB_shader_precision infrastructure
Micah Fedke
2015-01-19
1
-0
/
+2
*
mesa/glsl/glapi: enable GL_EXT_draw_buffers extension
Tapani Pälli
2015-01-14
1
-0
/
+2
*
glsl: Add gl_MaxViewports to available builtin constants
Maxence Le Doré
2014-12-15
1
-0
/
+3
*
main, glsl: Bump max known desktop glsl version to 4.50
Jordan Justen
2014-12-01
1
-1
/
+1
*
glsl: implement switch flow control using a loop
Tapani Pälli
2014-10-20
1
-1
/
+3
*
glsl: add ARB_derivative control support
Ilia Mirkin
2014-08-14
1
-0
/
+2
*
glsl: add a mechanism to allow #extension directives in the middle of shaders
Marek Olšák
2014-07-18
1
-0
/
+2
*
glsl: handle a switch where default is in the middle of cases
Tapani Pälli
2014-07-17
1
-0
/
+3
*
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-02
1
-0
/
+2
*
glsl: Add parsing support for multi-stream output in geometry shaders.
Samuel Iglesias Gonsalvez
2014-06-30
1
-0
/
+18
*
glsl: Silence many unused parameter warnings
Ian Romanick
2014-06-23
1
-1
/
+1
*
glsl: Add extension plumbing for ARB_fragment_layer_viewport
Chris Forbes
2014-06-22
1
-0
/
+2
*
glsl: parser changes for GL_ARB_explicit_uniform_location
Tapani Pälli
2014-06-16
1
-0
/
+15
*
glsl: add enable bit for ARB_explicit_uniform_location
Tapani Pälli
2014-06-16
1
-0
/
+2
*
glsl: Correct more typos
Chris Forbes
2014-06-15
1
-1
/
+1
*
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
2014-05-02
1
-3
/
+5
*
glsl: Sort the list of extensions
Ian Romanick
2014-05-02
1
-42
/
+53
*
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+1
*
glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+12
*
glsl: remove UBO fields from _mesa_glsl_parse_state
Chia-I Wu
2014-04-01
1
-4
/
+0
*
glsl/sso: Add parser and AST-to-HIR support for separate shader object layouts
Ian Romanick
2014-02-21
1
-0
/
+17
*
mesa/sso: Add extension tracking for ARB_separate_shader_objects
Ian Romanick
2014-02-21
1
-0
/
+7
*
glsl: convert GS input primitive to use ast_type_qualifier
Jordan Justen
2014-02-20
1
-5
/
+2
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+9
*
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-0
/
+15
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+1
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+3
*
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
2014-02-05
1
-0
/
+2
*
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
2014-01-23
1
-0
/
+2
*
glsl: Add extension infrastructure for ARB_viewport_array
Ian Romanick
2014-01-20
1
-0
/
+2
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
1
-3
/
+0
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
1
-1
/
+1
*
glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
Paul Berry
2014-01-08
1
-8
/
+7
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-5
/
+5
*
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-0
/
+2
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-3
/
+4
*
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
2013-12-17
1
-8
/
+2
[next]