| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: add support for GL_OES_EGL_image_external | Chia-I Wu | 2011-11-03 | 1 | -0/+2 |
* | glsl: Implement the GL_ARB_conservative_depth extension. | Kenneth Graunke | 2011-08-25 | 1 | -0/+2 |
* | glsl: Emit function signatures at toplevel, even for built-ins. | Paul Berry | 2011-08-08 | 1 | -0/+6 |
* | glsl: Changed extension enable bits to bools. | Paul Berry | 2011-06-28 | 1 | -22/+22 |
* | glsl: Add compiler support for ARB_shader_texture_lod. | Kenneth Graunke | 2011-05-09 | 1 | -0/+2 |
* | mesa: implement AMD_shader_stencil_export | Marek Olšák | 2011-05-03 | 1 | -0/+2 |
* | glsl: Add void to _mesa_destroy_shader_compiler() argument list. | José Fonseca | 2011-03-25 | 1 | -2/+2 |
* | glsl: Enable GL_OES_texture_3D extension for ES2. | Kenneth Graunke | 2011-02-28 | 1 | -0/+2 |
* | Use C-style system headers in C++ code to avoid issues with std:: namespace | Ian Romanick | 2011-02-21 | 1 | -1/+1 |
* | glsl: Reject shader versions not supported by the implementation | Ian Romanick | 2011-01-31 | 1 | -0/+26 |
* | Convert everything from the talloc API to the ralloc API. | Kenneth Graunke | 2011-01-31 | 1 | -5/+5 |
* | glsl: Add support for AMD_conservative_depth to parser | Chad Versace | 2011-01-26 | 1 | -0/+2 |
* | Merge branch 'draw-instanced' | Brian Paul | 2011-01-15 | 1 | -0/+2 |
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| * | glsl: add support for system values and GL_ARB_draw_instanced | Brian Paul | 2010-12-08 | 1 | -0/+2 |
* | | glsl: Add version_string containing properly formatted GLSL version | Ian Romanick | 2011-01-10 | 1 | -0/+1 |
* | | glsl: Support the 'invariant(all)' pragma | Ian Romanick | 2011-01-06 | 1 | -0/+7 |
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* | glsl: Remove useless ir_shader enumeration value. | Kenneth Graunke | 2010-10-20 | 1 | -2/+1 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
* | glsl: add support for shader stencil export | Dave Airlie | 2010-10-13 | 1 | -0/+2 |
* | glsl: Add parser support for GL_ARB_explicit_attrib_location layouts | Ian Romanick | 2010-10-08 | 1 | -0/+2 |
* | glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0. | Kenneth Graunke | 2010-09-07 | 1 | -1/+1 |
* | glsl: Accept language version 100 and make it the default on ES2. | Kenneth Graunke | 2010-09-07 | 1 | -0/+1 |
* | glsl2: restructure header file for C++ and C inclusion | Brian Paul | 2010-08-27 | 1 | -8/+28 |
* | glsl2: Free the shader compiler at dri screen destruction. | Eric Anholt | 2010-08-18 | 1 | -0/+3 |
* | glsl: Garbage collect old prototype for ir_to_mesa. | Eric Anholt | 2010-08-18 | 1 | -2/+0 |
* | glsl2: Parser support for GL_ARB_fragment_coord_conventions | Ian Romanick | 2010-07-28 | 1 | -0/+2 |
* | glsl2: When a "continue" happens in a "for" loop, run the loop expression. | Eric Anholt | 2010-07-22 | 1 | -0/+1 |
* | linker: Link built-in functions instead of including them in every shader | Ian Romanick | 2010-07-21 | 1 | -0/+4 |
* | glsl: Fix missing initialization of yylloc.source | Carl Worth | 2010-07-21 | 1 | -0/+19 |
* | glsl2: Add a constructor for _mesa_glsl_parse_state | Ian Romanick | 2010-07-20 | 1 | -0/+22 |
* | glsl2: Add definitions of the builtin constants present in GLSL 1.10. | Eric Anholt | 2010-07-20 | 1 | -1/+14 |
* | glsl2: Remove generate_temporary and global temporary counter. | Kenneth Graunke | 2010-07-08 | 1 | -3/+0 |
* | glsl2: Conditionally allow optional extensions to be enabled | Ian Romanick | 2010-07-01 | 1 | -0/+3 |
* | glsl2: Conditionally define preprocessor tokens for optional extensions | Ian Romanick | 2010-07-01 | 1 | -1/+2 |
* | glsl2: Add gl_MaxTextureCoords | Ian Romanick | 2010-07-01 | 1 | -0/+1 |
* | glsl2: Pass MaxDrawBuffers from core Mesa into the GLSL compiler | Ian Romanick | 2010-06-29 | 1 | -0/+9 |
* | glsl2: Check for non-void functions that don't have a return statement. | Kenneth Graunke | 2010-06-29 | 1 | -0/+3 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+139 |