index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
/
glsl_parser_extras.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+9
*
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-0
/
+15
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+1
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+3
*
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
2014-02-05
1
-0
/
+2
*
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
2014-01-23
1
-0
/
+2
*
glsl: Add extension infrastructure for ARB_viewport_array
Ian Romanick
2014-01-20
1
-0
/
+2
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
1
-3
/
+0
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
1
-1
/
+1
*
glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
Paul Berry
2014-01-08
1
-8
/
+7
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-5
/
+5
*
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-0
/
+2
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-3
/
+4
*
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
2013-12-17
1
-8
/
+2
*
glsl: Simplify the built-in function linking code.
Kenneth Graunke
2013-12-01
1
-3
/
+1
*
glsl: Implement parser support for atomic counters.
Francisco Jerez
2013-11-07
1
-0
/
+3
*
mesa: Add infrastructure for GL_ARB_sample_shading
Anuj Phogat
2013-11-01
1
-0
/
+2
*
glsl: Move layout(location) checks to AST-to-HIR conversion
Ian Romanick
2013-10-30
1
-3
/
+20
*
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
2013-10-29
1
-0
/
+7
*
glsl: Add extension enables for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
1
-0
/
+2
*
glsl: Add new GLSL 1.50 constants.
Paul Berry
2013-10-15
1
-0
/
+10
*
glsl: Remove glsl_parser_state MaxVaryingFloats field
Ian Romanick
2013-10-07
1
-1
/
+0
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+2
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+2
*
glsl: Initialize all member variables of _mesa_glsl_parse_state on construction.
Francisco Jerez
2013-10-01
1
-1
/
+1
*
glsl: Create and use a has_uniform_buffer_objects() helper.
Kenneth Graunke
2013-09-26
1
-0
/
+5
*
glsl: Create and use a has_explicit_attrib_location() helper.
Kenneth Graunke
2013-09-26
1
-0
/
+5
*
glsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in a bunch of places.
Kenneth Graunke
2013-09-21
1
-16
/
+1
*
mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix
Ian Romanick
2013-09-13
1
-2
/
+2
*
glsl: Implement MESA_shader_integer_mix extension.
Matt Turner
2013-09-09
1
-0
/
+2
*
glsl: Mark _mesa_glsl_parse_state::is_version() as const.
Kenneth Graunke
2013-09-09
1
-1
/
+1
*
glsl: Disallow embedded structure definitions
Ian Romanick
2013-08-19
1
-0
/
+7
*
glsl: Implement rules for geometry shader input sizes.
Paul Berry
2013-08-01
1
-0
/
+9
*
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Eric Anholt
2013-08-01
1
-0
/
+18
*
glsl: Change the lexer's namespace.
Kenneth Graunke
2013-07-31
1
-2
/
+2
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
1
-0
/
+3
*
mesa: Add infrastructure for ARB_shading_language_420pack.
Todd Previte
2013-06-14
1
-0
/
+2
*
glsl: add AMD_vertex_shader_layer support
Jordan Justen
2013-05-13
1
-0
/
+2
*
mesa: Add infrastructure for ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-0
/
+2
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
1
-0
/
+2
*
glsl: add support for ARB_texture_multisample
Chris Forbes
2013-03-02
1
-0
/
+2
*
glsl: Fix unsupported version error for GLSL ES 3.00, future proof for 3.30.
Paul Berry
2013-02-12
1
-0
/
+6
*
glsl: Add infrastructure for ARB_shading_language_packing
Matt Turner
2013-01-25
1
-0
/
+2
*
glcpp: Accept pointer to GL context rather than just the API version
Carl Worth
2013-01-11
1
-1
/
+1
*
glsl: Make {Min,Max}ProgramTexelOffset available to compiler.
Paul Berry
2012-12-06
1
-0
/
+4
*
glsl/parser: Handle "#version 300 es" directive.
Paul Berry
2012-12-06
1
-1
/
+2
*
glsl/parser: Extract version directive processing into a function.
Paul Berry
2012-12-06
1
-0
/
+2
*
glsl: Enable GLSL ES 3.00 features inherited from desktop GLSL.
Paul Berry
2012-12-06
1
-1
/
+1
[next]