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src
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glsl
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glsl_parser_extras.cpp
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Author
Age
Files
Lines
*
glsl: Never put ir_var_temporary variables in the symbol table
Ian Romanick
2014-09-30
1
-2
/
+6
*
glsl: Eliminate unused built-in variables after compilation
Ian Romanick
2014-09-30
1
-0
/
+20
*
glsl: add ARB_derivative control support
Ilia Mirkin
2014-08-14
1
-0
/
+1
*
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
2014-08-11
1
-1
/
+1
*
glsl: Rebuild the symbol table without unreachable symbols
Ian Romanick
2014-08-04
1
-1
/
+25
*
util: Move ralloc to a new src/util directory.
Kenneth Graunke
2014-08-04
1
-1
/
+1
*
glsl: add a mechanism to allow #extension directives in the middle of shaders
Marek Olšák
2014-07-18
1
-0
/
+2
*
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-02
1
-0
/
+1
*
glsl: Use foreach_list_typed when possible.
Matt Turner
2014-07-01
1
-26
/
+15
*
glsl: Add extension plumbing for ARB_fragment_layer_viewport
Chris Forbes
2014-06-22
1
-0
/
+1
*
glsl: Pass in options to do_algebraic().
Matt Turner
2014-06-19
1
-1
/
+1
*
glsl: Rebalance expression trees that are reduction operations.
Matt Turner
2014-06-19
1
-0
/
+1
*
glsl: add enable bit for ARB_explicit_uniform_location
Tapani Pälli
2014-06-16
1
-0
/
+1
*
glsl: Add support for `precise` redeclarations
Chris Forbes
2014-06-04
1
-1
/
+4
*
glsl: make static constant variables "static const"
Chia-I Wu
2014-05-02
1
-2
/
+2
*
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
2014-05-02
1
-0
/
+1
*
glsl: Sort the list of extensions
Ian Romanick
2014-05-02
1
-20
/
+32
*
mesa/sso: Enable GL_ARB_separate_shader_objects by default
Ian Romanick
2014-05-02
1
-1
/
+1
*
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
2014-05-01
1
-0
/
+2
*
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
1
-0
/
+21
*
glsl: Pass gl_shader_compiler_optimizations to unroll_loops().
Kenneth Graunke
2014-04-11
1
-1
/
+1
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-3
/
+2
*
glsl: Pass ctx->Const.NativeIntegers to do_algebraic.
Kenneth Graunke
2014-04-08
1
-1
/
+1
*
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
2014-04-08
1
-2
/
+4
*
glsl: remove UBO fields from _mesa_glsl_parse_state
Chia-I Wu
2014-04-01
1
-10
/
+0
*
glsl: Extend ast location structure to hande end token position.
Sir Anthony
2014-03-08
1
-2
/
+4
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
mesa/sso: Add extension tracking for ARB_separate_shader_objects
Ian Romanick
2014-02-21
1
-0
/
+1
*
glsl/linker: produce gl_shader_program Geom.Invocations
Jordan Justen
2014-02-20
1
-0
/
+4
*
glsl: convert GS input primitive to use ast_type_qualifier
Jordan Justen
2014-02-20
1
-3
/
+3
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+8
*
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-14
/
+37
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+2
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+4
*
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
2014-02-05
1
-0
/
+1
*
glsl: Disable ARB_texture_rectangle in shader version 100.
Anuj Phogat
2014-01-23
1
-0
/
+4
*
glsl: Mark GLSL 4.40 as a known version.
Matt Turner
2014-01-23
1
-1
/
+1
*
glsl: remove remaining is_array variables
Timothy Arceri
2014-01-23
1
-9
/
+6
*
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
2014-01-23
1
-11
/
+8
*
glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Paul Berry
2014-01-22
1
-112
/
+24
*
glsl: Vectorize multiple scalar assignments
Matt Turner
2014-01-21
1
-0
/
+4
*
mesa: rename PreferDP4 to OptimizeForAOS.
Matt Turner
2014-01-21
1
-1
/
+1
*
glsl: Add extension infrastructure for ARB_viewport_array
Ian Romanick
2014-01-20
1
-0
/
+1
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-14
/
+14
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
1
-29
/
+0
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
1
-7
/
+5
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-2
/
+2
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-11
/
+11
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