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path:
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src
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glsl
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glsl_parser_extras.cpp
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Author
Age
Files
Lines
*
glsl: Accept language version 100 and make it the default on ES2.
Kenneth Graunke
2010-09-07
1
-0
/
+8
*
glsl: Set default language version in mesa_glsl_parse_state constructor.
Kenneth Graunke
2010-09-07
1
-0
/
+3
*
glsl2: Add module to perform simple loop unrolling
Ian Romanick
2010-09-03
1
-0
/
+1
*
glsl2: Perform initial bits of loop analysis during compilation
Ian Romanick
2010-09-03
1
-0
/
+5
*
glsl: Include main/core.h.
Chia-I Wu
2010-08-24
1
-1
/
+1
*
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
2010-08-18
1
-0
/
+30
*
glsl2: Add a pass to strip out noop swizzles.
Eric Anholt
2010-08-13
1
-0
/
+1
*
glsl2: Move the common optimization passes to a helper function.
Eric Anholt
2010-08-13
1
-0
/
+35
*
glsl2: Enable all supported extensions in stand-alone compiler
Ian Romanick
2010-08-05
1
-0
/
+5
*
ast: Initialize location data in constructor of all ast_node objects.
Carl Worth
2010-07-30
1
-1
/
+3
*
glsl2: Parser support for GL_ARB_fragment_coord_conventions
Ian Romanick
2010-07-28
1
-0
/
+7
*
glsl2: Fix standalone compiler to not crash horribly.
Kenneth Graunke
2010-07-22
1
-0
/
+23
*
glsl2: Add a constructor for _mesa_glsl_parse_state
Ian Romanick
2010-07-20
1
-0
/
+41
*
glsl2: Fix warning from always-false assert not being known to not return.
Eric Anholt
2010-07-18
1
-0
/
+1
*
glsl2: Conditionally allow optional extensions to be enabled
Ian Romanick
2010-07-01
1
-0
/
+6
*
glsl2: Initialize ast_declarator_list::invariant in constructor
Ian Romanick
2010-07-01
1
-0
/
+1
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+621