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src
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glsl
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glsl_parser_extras.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: add AMD_vertex_shader_layer support
Jordan Justen
2013-05-13
1
-0
/
+1
*
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Add a pass to flip matrix/vector multiplies to use dot products.
Kenneth Graunke
2013-05-12
1
-0
/
+4
*
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
2013-05-12
1
-1
/
+3
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
1
-2
/
+2
*
mesa: Add infrastructure for ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-0
/
+1
*
glsl: Add an optimization pass to flatten simple nested if blocks.
Kenneth Graunke
2013-04-04
1
-0
/
+1
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
1
-0
/
+1
*
mesa: Report ARB_debug_output for both shader errors and warnings.
Eric Anholt
2013-03-05
1
-8
/
+7
*
glsl: add support for ARB_texture_multisample
Chris Forbes
2013-03-02
1
-0
/
+1
*
glsl: Fix unsupported version error for GLSL ES 3.00, future proof for 3.30.
Paul Berry
2013-02-12
1
-54
/
+58
*
glsl: fix incorrect comment about do_common_optimization
Marek Olšák
2013-02-06
1
-2
/
+2
*
glsl: Add infrastructure for ARB_shading_language_packing
Matt Turner
2013-01-25
1
-0
/
+1
*
glsl: Fix gl_context vs. ralloc context in check_version again, again.
Kenneth Graunke
2012-12-17
1
-2
/
+2
*
glsl_parser_extras.cpp: fixup gl vs mem contexts again.
Dave Airlie
2012-12-16
1
-4
/
+4
*
glsl: Allow layout qualifiers in GLSL 3.00 ES
Ian Romanick
2012-12-06
1
-0
/
+4
*
glsl: Make {Min,Max}ProgramTexelOffset available to compiler.
Paul Berry
2012-12-06
1
-0
/
+2
*
glsl/parser: Handle "#version 300 es" directive.
Paul Berry
2012-12-06
1
-26
/
+79
*
glsl/parser: Extract version directive processing into a function.
Paul Berry
2012-12-06
1
-0
/
+52
*
glsl: Add GLSL version query functions.
Paul Berry
2012-12-06
1
-0
/
+51
*
glsl: Make a function to express a GLSL version ir human-readable form.
Paul Berry
2012-12-06
1
-0
/
+10
*
glsl: add ARB_texture_cube_map_array support (v2)
Dave Airlie
2012-11-09
1
-0
/
+1
*
glsl: Add support for OES_standard_derivatives in GLSL ES.
Tomeu Vizoso
2012-08-01
1
-0
/
+1
*
glsl: Add support for default layout qualifiers for uniforms.
Eric Anholt
2012-07-31
1
-0
/
+4
*
glsl: Refactor #version validation to be more future-proof.
Kenneth Graunke
2012-07-31
1
-13
/
+1
*
glsl: add support for using API_OPENGL_CORE
Jordan Justen
2012-07-30
1
-8
/
+7
*
glsl: Turn UBO variable declarations into ir_variables and check qualifiers.
Eric Anholt
2012-07-20
1
-0
/
+1
*
glsl: Don't hide the type of struct_declaration_list.
Eric Anholt
2012-07-09
1
-1
/
+1
*
glsl: Parser handles "#extension GL_ARB_uniform_buffer_object"
Vincent Lejeune
2012-07-09
1
-0
/
+1
*
glsl: Scaffolding for ARB_shader_bit_encoding.
Olivier Galibert
2012-06-07
1
-0
/
+1
*
glsl: Remove the opt_discard_simplification pass.
Eric Anholt
2012-05-14
1
-1
/
+0
*
glsl: report errors via GL_ARB_debug_output
Dylan Noblesmith
2012-05-02
1
-0
/
+11
*
glsl: add gl_context member
Dylan Noblesmith
2012-05-02
1
-1
/
+2
*
glsl: consolidate error/warning code
Dylan Noblesmith
2012-05-02
1
-14
/
+23
*
glsl: Add an array splitting pass.
Eric Anholt
2012-04-11
1
-0
/
+1
*
glsl: Use (const char *) in AST nodes rather than plain (char *).
Kenneth Graunke
2012-04-09
1
-2
/
+2
*
glsl: Add support for parsing #version 140.
Eric Anholt
2012-03-15
1
-0
/
+2
*
glsl: Save and restore the whole switch state for nesting.
Eric Anholt
2012-02-03
1
-1
/
+1
*
mesa: Add a flag for forcing all GLSL extensions to "warn".
Eric Anholt
2012-01-30
1
-0
/
+3
*
glsl: Track descriptions of some expressions that can't be l-values
Ian Romanick
2012-01-06
1
-0
/
+1
*
glsl: convervative_depth is not allowed in the vertex shader
Marek Olšák
2011-11-22
1
-2
/
+2
*
mesa: rename the AMD_conservative_depth extension flag to ARB
Marek Olšák
2011-11-22
1
-2
/
+2
*
glsl: Generate IR for switch statements
Dan McCabe
2011-11-07
1
-1
/
+2
*
glsl: Reference data structure ctors in grammar
Dan McCabe
2011-11-07
1
-0
/
+100
*
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
1
-0
/
+1
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-2
/
+21
*
glsl: Defer initialization of built-in functions until they're needed.
Kenneth Graunke
2011-09-23
1
-0
/
+2
*
glsl: Don't do structure splitting until link time.
Eric Anholt
2011-09-08
1
-1
/
+1
*
glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
2011-08-25
1
-0
/
+1
*
glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Paul Berry
2011-06-28
1
-109
/
+218
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