index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
/
glsl_parser_extras.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+8
*
glsl/parser: Handle the early_fragment_tests input layout qualifier.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
glsl: Add ARB_shader_image_load_store extension enables.
Francisco Jerez
2014-02-12
1
-0
/
+1
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-14
/
+37
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+2
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+4
*
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
2014-02-05
1
-0
/
+1
*
glsl: Disable ARB_texture_rectangle in shader version 100.
Anuj Phogat
2014-01-23
1
-0
/
+4
*
glsl: Mark GLSL 4.40 as a known version.
Matt Turner
2014-01-23
1
-1
/
+1
*
glsl: remove remaining is_array variables
Timothy Arceri
2014-01-23
1
-9
/
+6
*
glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
2014-01-23
1
-11
/
+8
*
glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Paul Berry
2014-01-22
1
-112
/
+24
*
glsl: Vectorize multiple scalar assignments
Matt Turner
2014-01-21
1
-0
/
+4
*
mesa: rename PreferDP4 to OptimizeForAOS.
Matt Turner
2014-01-21
1
-1
/
+1
*
glsl: Add extension infrastructure for ARB_viewport_array
Ian Romanick
2014-01-20
1
-0
/
+1
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-14
/
+14
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
1
-29
/
+0
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
1
-7
/
+5
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-2
/
+2
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-11
/
+11
*
mesa: enable AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-1
/
+1
*
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
1
-0
/
+1
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-9
/
+8
*
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
2013-12-17
1
-7
/
+7
*
glsl: Add frontend support for `sample` auxiliary storage qualifier
Chris Forbes
2013-12-07
1
-0
/
+2
*
glsl: Simplify the built-in function linking code.
Kenneth Graunke
2013-12-01
1
-5
/
+3
*
glsl: Initialize _mesa_glsl_parse_state::atomic_counter_offsets before using it.
Francisco Jerez
2013-11-26
1
-0
/
+2
*
glsl: cleanup, remove duplicate assignment
Tapani Pälli
2013-11-17
1
-1
/
+0
*
mesa: Add infrastructure for GL_ARB_sample_shading
Anuj Phogat
2013-11-01
1
-0
/
+1
*
glsl: Add a CSE pass.
Eric Anholt
2013-11-01
1
-0
/
+1
*
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
2013-10-29
1
-0
/
+6
*
glsl: Add extension enables for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
1
-0
/
+1
*
glsl: Add new GLSL 1.50 constants.
Paul Berry
2013-10-15
1
-0
/
+10
*
glsl: Remove glsl_parser_state MaxVaryingFloats field
Ian Romanick
2013-10-07
1
-1
/
+0
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+1
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+1
*
glsl: Switch ast_node to the non-zeroing allocator.
Francisco Jerez
2013-10-01
1
-1
/
+2
*
glsl: Initialize all member variables of _mesa_glsl_parse_state on construction.
Francisco Jerez
2013-10-01
1
-2
/
+14
*
glsl: Create and use a has_uniform_buffer_objects() helper.
Kenneth Graunke
2013-09-26
1
-4
/
+0
*
glsl: Create and use a has_explicit_attrib_location() helper.
Kenneth Graunke
2013-09-26
1
-4
/
+0
*
mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix
Ian Romanick
2013-09-13
1
-1
/
+1
*
glsl: Implement MESA_shader_integer_mix extension.
Matt Turner
2013-09-09
1
-0
/
+1
*
glsl: Switch to the new built-in function module.
Kenneth Graunke
2013-09-09
1
-1
/
+1
*
glsl: Remove ubo_qualifiers_allowed variable.
Matt Turner
2013-08-21
1
-1
/
+0
*
glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_allowed.
Matt Turner
2013-08-21
1
-1
/
+1
*
glsl: Disallow embedded structure definitions
Ian Romanick
2013-08-19
1
-0
/
+1
*
glsl: Export the compiler's GS layout qualifiers to the gl_shader.
Eric Anholt
2013-08-01
1
-0
/
+31
*
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Eric Anholt
2013-08-01
1
-0
/
+4
*
mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
Marek Olšák
2013-07-30
1
-1
/
+2
*
glsl: Remove shader stage checking for extension handling.
Kenneth Graunke
2013-07-29
1
-61
/
+28
[next]