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* glsl: Implement the GL_ARB_conservative_depth extension.Kenneth Graunke2011-08-251-2/+2
| | | | | | | It's the same as GL_AMD_conservative_depth. The specs have slight differences in wording, but don't differ in content or behavior. Signed-off-by: Kenneth Graunke <[email protected]>
* glsl: empty declarations should be validChia-I Wu2011-08-051-7/+3
| | | | | | | | | | | | | | | Unlike C++, empty declarations such as float; should be valid. The spec is not explicit about this actually. Some apps that generate their shader sources may rely on this. This was noted when porting one of them to Linux from Windows. Reviewed-by: Chad Versace <[email protected]> Note: this is a candidate for the 7.11 branch.
* glsl: Rename .lpp to .ll and .ypp to .yy.Kenneth Graunke2011-03-011-0/+1755
SCons has built-in support for .ll and .yy, but not .lpp and .ypp. Since there's no real benefit to using the old names, change them.