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path:
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src
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glsl
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glsl_parser.ypp
Commit message (
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Author
Age
Files
Lines
*
glsl: Add parser support for GL_ARB_explicit_attrib_location layouts
Ian Romanick
2010-10-08
1
-4
/
+51
*
glsl: Wrap ast_type_qualifier contents in a struct in a union
Ian Romanick
2010-10-08
1
-36
/
+41
*
glsl: Clear type_qualifier using memset
Ian Romanick
2010-10-08
1
-19
/
+86
*
glsl: Slight refactor of error / warning checking for ARB_fcc layout
Ian Romanick
2010-10-08
1
-9
/
+7
*
glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar
Ian Romanick
2010-10-08
1
-10
/
+21
*
glsl: Recognize GLSL ES 1.00 keywords.
Kenneth Graunke
2010-09-07
1
-33
/
+33
*
glsl: Accept language version 100 and make it the default on ES2.
Kenneth Graunke
2010-09-07
1
-0
/
+2
*
glsl: Set default language version in mesa_glsl_parse_state constructor.
Kenneth Graunke
2010-09-07
1
-6
/
+1
*
glsl: Change grammar rules for selection statements to match the spec.
Kenneth Graunke
2010-09-07
1
-33
/
+19
*
glsl2: Parse #pragma lines
Ian Romanick
2010-08-30
1
-1
/
+11
*
glsl: Use a single shared namespace in the symbol table.
Kenneth Graunke
2010-08-26
1
-0
/
+2
*
glsl2: Remove unnecessary use of 'struct' before type names
Ian Romanick
2010-08-13
1
-18
/
+18
*
glsl2: Avoid token name collisions with names used by Windows header files
Ian Romanick
2010-08-13
1
-18
/
+18
*
glsl2: Eliminate tokens for square matrix short names
Ian Romanick
2010-08-13
1
-4
/
+1
*
glsl2: Use bison command line option to set prefix
Ian Romanick
2010-08-11
1
-1
/
+0
*
glsl2: Emit error from lexer when illegal reserved word is encountered
Ian Romanick
2010-08-11
1
-0
/
+2
*
glsl2: Initialize location structure at beginning of parse.
Carl Worth
2010-08-10
1
-1
/
+9
*
glsl2: Add the 1.30 reserved keywords.
Kenneth Graunke
2010-08-07
1
-1
/
+8
*
glsl2: Fix spelling of "precision" in error output.
Eric Anholt
2010-08-02
1
-3
/
+3
*
glsl2: Parser support for GL_ARB_fragment_coord_conventions
Ian Romanick
2010-07-28
1
-2
/
+59
*
glsl2: Remove incorrect assertion in the parser.
Kenneth Graunke
2010-07-20
1
-6
/
+0
*
glsl2: Append _TOK to some parser tokens
Ian Romanick
2010-07-01
1
-4
/
+4
*
glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader.
Kenneth Graunke
2010-06-30
1
-87
/
+87
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+1444