| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl2: Remove unnecessary use of 'struct' before type names | Ian Romanick | 2010-08-13 | 1 | -18/+18 |
* | glsl2: Avoid token name collisions with names used by Windows header files | Ian Romanick | 2010-08-13 | 1 | -18/+18 |
* | glsl2: Eliminate tokens for square matrix short names | Ian Romanick | 2010-08-13 | 1 | -4/+1 |
* | glsl2: Use bison command line option to set prefix | Ian Romanick | 2010-08-11 | 1 | -1/+0 |
* | glsl2: Emit error from lexer when illegal reserved word is encountered | Ian Romanick | 2010-08-11 | 1 | -0/+2 |
* | glsl2: Initialize location structure at beginning of parse. | Carl Worth | 2010-08-10 | 1 | -1/+9 |
* | glsl2: Add the 1.30 reserved keywords. | Kenneth Graunke | 2010-08-07 | 1 | -1/+8 |
* | glsl2: Fix spelling of "precision" in error output. | Eric Anholt | 2010-08-02 | 1 | -3/+3 |
* | glsl2: Parser support for GL_ARB_fragment_coord_conventions | Ian Romanick | 2010-07-28 | 1 | -2/+59 |
* | glsl2: Remove incorrect assertion in the parser. | Kenneth Graunke | 2010-07-20 | 1 | -6/+0 |
* | glsl2: Append _TOK to some parser tokens | Ian Romanick | 2010-07-01 | 1 | -4/+4 |
* | glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader. | Kenneth Graunke | 2010-06-30 | 1 | -87/+87 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+1444 |