| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: Support the 'invariant(all)' pragma | Ian Romanick | 2011-01-06 | 1 | -0/+4 |
* | glsl: new glsl_strtod() wrapper to fix decimal point interpretation | Brian Paul | 2010-12-14 | 1 | -5/+6 |
* | glsl: Add support for the 'u' and 'U' unsigned integer suffixes. | Kenneth Graunke | 2010-11-15 | 1 | -6/+8 |
* | glsl: Add new keywords and reserved words for GLSL 1.30. | Kenneth Graunke | 2010-11-15 | 1 | -0/+21 |
* | glsl: Rework reserved word/keyword handling in the lexer. | Kenneth Graunke | 2010-11-15 | 1 | -117/+122 |
* | glsl: Fix lexer rule for ^= | Chad Versace | 2010-10-19 | 1 | -1/+1 |
* | glsl: Add lexer rules for << and >> in GLSL 1.30 | Chad Versace | 2010-10-15 | 1 | -0/+2 |
* | glsl: Add lexer rules for uint and uvecN (N=2..4) | Chad Versace | 2010-10-11 | 1 | -0/+4 |
* | glsl: Add parser support for GL_ARB_explicit_attrib_location layouts | Ian Romanick | 2010-10-08 | 1 | -0/+1 |
* | glsl: Recognize GLSL ES 1.00 keywords. | Kenneth Graunke | 2010-09-07 | 1 | -7/+17 |
* | glsl2: Parse #pragma lines | Ian Romanick | 2010-08-30 | 1 | -2/+22 |
* | glsl2: Avoid token name collisions with names used by Windows header files | Ian Romanick | 2010-08-13 | 1 | -13/+13 |
* | glsl2: Eliminate tokens for square matrix short names | Ian Romanick | 2010-08-13 | 1 | -3/+3 |
* | glsl2: Emit error from lexer when illegal reserved word is encountered | Ian Romanick | 2010-08-11 | 1 | -41/+51 |
* | glsl2: Add the 1.30 reserved keywords. | Kenneth Graunke | 2010-08-07 | 1 | -0/+32 |
* | glsl2: Add support for floating constants like "1f". | Eric Anholt | 2010-08-02 | 1 | -0/+4 |
* | glsl2: Make non-square matrix keywords not keywords pre-120. | Eric Anholt | 2010-08-01 | 1 | -81/+28 |
* | glsl2: Make lowp, mediump, highp, and precision identifiers pre-1.20. | Eric Anholt | 2010-07-28 | 1 | -4/+32 |
* | glsl2: Parser support for GL_ARB_fragment_coord_conventions | Ian Romanick | 2010-07-28 | 1 | -0/+10 |
* | glsl2: Fix lexing of octal values, including "0". | Eric Anholt | 2010-07-19 | 1 | -1/+1 |
* | glsl2: Initialize yylineno and yycolumn so line numbers are sane. | Kenneth Graunke | 2010-07-07 | 1 | -0/+2 |
* | glsl2: Append _TOK to some parser tokens | Ian Romanick | 2010-07-01 | 1 | -3/+3 |
* | glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader. | Kenneth Graunke | 2010-06-30 | 1 | -1/+1 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+336 |