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* glsl: new glsl_strtod() wrapper to fix decimal point interpretationBrian Paul2010-12-141-223/+220
| | | | | | | | We always want to use '.' as the decimal point. See http://bugs.freedesktop.org/show_bug.cgi?id=24531 NOTE: this is a candidate for the 7.10 branch.
* glsl: Refresh autogenerated lexer and parser files.Kenneth Graunke2010-11-151-899/+1052
| | | | For the last three commits.
* glsl: Commit generated file glsl_lexer.cppChad Versace2010-10-191-312/+312
| | | | Changes are due to commit "glsl: Fix lexer rule for ^=".
* glsl: Change generated file glsl_lexer.cppChad Versace2010-10-151-205/+215
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* glsl: Changes in generated file glsl_lexer.cppChad Versace2010-10-111-691/+716
| | | | Signed-off-by: Ian Romanick <[email protected]>
* glsl: Regenerate files changes by previous commitIan Romanick2010-10-081-111/+112
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* glsl: Regenerate files modified by previous commitsIan Romanick2010-10-081-8/+22
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* glsl: Recognize GLSL ES 1.00 keywords.Kenneth Graunke2010-09-071-214/+210
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* glsl2: Commit generated files changed by previous commitIan Romanick2010-08-301-821/+897
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* glsl2: Commit generated file change by commit ab18be74Ian Romanick2010-08-131-10/+2
| | | | | This would have been included in commit 23f6017d, but make wisely did not regenerate the file when the .lpp file did not change.
* glsl2: Commit generated files changed by previous two commitsIan Romanick2010-08-131-16/+16
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* glsl2: Commit generated files changed by previous commitIan Romanick2010-08-111-228/+252
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* glsl2: Add the 1.30 reserved keywords.Kenneth Graunke2010-08-071-409/+634
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* glsl2: Add support for floating constants like "1f".Eric Anholt2010-08-021-426/+434
| | | | Fixes glsl-floating-constant-120.
* glsl2: Make non-square matrix keywords not keywords pre-120.Eric Anholt2010-08-011-232/+179
| | | | Fixes glsl-mat-110.
* glsl2: Make lowp, mediump, highp, and precision identifiers pre-1.20.Eric Anholt2010-07-281-12/+40
| | | | Fixes glsl-precision-110.
* glsl2: Parser support for GL_ARB_fragment_coord_conventionsIan Romanick2010-07-281-505/+523
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* glsl: Add generated files from flex/bison.Carl Worth2010-07-281-0/+3174
The mesa build environment does not (currently) accept external dependencies such as flex and bison. The compromise is to commit the generated output files, (in spite of the pain that comes from having generated files under version control).