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* glsl: move to compiler/Emil Velikov2016-01-26291-2440/+0
| | | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
* glcpp: Make tests write .out files to builddir.Matt Turner2014-12-122-7/+14
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* glcpp: Fix `can not` to `cannot` in error messageChris Forbes2014-12-071-3/+3
| | | | Signed-off-by: Chris Forbes <[email protected]>
* glcpp: Fix glcpp-test-cr-lf "make check" test for Mac OS XCarl Worth2014-08-201-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | There were two problems with the way this script used sed on OS X: 1. The OS X sed doesn't interpret "\r" in a replacement list as a carriage-return character, (instead it was inserting a literal 'r' character). We fix this by putting an actual ^M character into the source of the script, (rather than a two-character escape sequence hoping for sed to do the right thing). 2. When generating the test files with LF-CR ("\n\r") newlines, the OS X sed was adding an undesired final newline ("\n") at the end of the file. We avoid this by first using sed to add the ^M before the newlines, then using tr to swap the \r and \n characters. This way, sed never sees any lines ending with anything but \n, so it doesn't get confused and doesn't add any bogus extra newlines. Tested-by: Vinson Lee <[email protected]> Vinson's testing confirmed that this patch fixes FreeBSD as well.
* glcpp: Use printf instead of "echo -n" in glcpp-testCarl Worth2014-08-201-2/+2
| | | | | | | | | | I noticed that with /bin/sh on Mac OS X, "echo -n" does not work as desired, (it actually prints "-n" rather than suppressing the final newline). There is a /bin/echo that could be used (it actually works) instead of the builtin echo. But I decided it's more robust to just use printf rather than hardcoding /bin/echo into the script.
* glsl/glcpp: Rename one test to avoid a duplicate test numberCarl Worth2014-08-072-0/+0
| | | | | | | | | | | With two tests both numbered 118, there was a confusing off-by-two difference between the last test number and the total number of tests (as reported by glcpp-test). With this rename, there's only an off-by-one difference left, (which is easy to understand given the zero-based test numbering). Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Fix handling of commas that result from macro expansionCarl Worth2014-08-072-0/+44
| | | | | | | | | | | | | | | | | | | | | | | | Here is some additional stress testing of nested macros where the expansion of macros involves commas, (and whether those commas are interpreted as argument separators or not in subsequent function-like macro calls). Credit to the GCC documentation that directed my attention toward this issue: https://gcc.gnu.org/onlinedocs/gcc-3.2/cpp/Argument-Prescan.html Fixing the bug required only removing code from glcpp. When first testing the details of expansions involving commas, I had come to the mistaken conclusion that an expanded comma should never be treated as an argument separator, (so had introduced the rather ugly COMMA_FINAL token to represent this). In fact, an expanded comma should be treated as a separator, (as tested here), and this treatment can be avoided by judicious use of parentheses (as also tested here). With this simple removal of the COMMA_FINAL token, the behavior of glcpp matches that of gcc's preprocessor for all of these hairy cases. Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Integrate recent glcpp-test-cr-lf test into "make check"Carl Worth2014-08-072-13/+37
| | | | | | | | | | | | Beyond just listing this in the TESTS variable in Makefile.am, only minor changes were needed to make this work. The primary issue is that the build system runs the test script from a different directory than the script itself. So we have to use the $srcdir variable to find the test input files. Using $srcdir in this way also ensures that this test works when using an out-of-tree build. Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Fix glcpp-test to correctly extract test-specific argumentsCarl Worth2014-08-071-1/+1
| | | | | | | | | | | | | | | | | | | | | The (optional) test-specific command-line arguments to be passed to glcpp are embedded within the source files of some tests, and glcpp-test uses grep to extract them. Of course, grep is line-based and looks for the native line-separator to determine line boundaries. So, for files using non-native line separators, grep was getting quite confused and passing bogus arguments to glcpp. Fix this by canonical-izing the line separators in the source file prior to using grep. With this commit, the glcpp-test-cr-lf tests pass entirely: \r: 143/143 tests pass \r\n: 143/143 tests pass \n\r: 143/143 tests pass Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Treat CR+LF pair as a single newlineCarl Worth2014-08-071-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The GLSL specification says that either carriage-return, line-feed, or both together can be used to terminate lines. Further, it says that when used together, the pair of terminators shall be interpreted as a single line. This final requirement has not been respected by glcpp up until now, (it has been emitting two newlines for every CR+LF pair). Here, we fix the lexer by using a regular expression for NEWLINE that eats up both "\r\n" (or even "\n\r") if possible before also considering a single '\n' or a single '\r' as a line terminator. Before this commit, the test results are as follows: \r: 135/143 tests pass \r\n: 4/143 tests pass \n\r: 4/143 tests pass After this commit, the test results are as follows: \r: 135/143 tests pass \r\n: 140/143 tests pass \n\r: 139/143 tests pass So, obviously, a dramatic improvement. Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Add test script for testing various line-termination charactersCarl Worth2014-08-072-11/+137
| | | | | | | | | | | | | | | | | | | | | | The GLSL specification has a very broad definition of what is a newline. Namely, it can be the carriage-return character, '\r', the newline character, '\n', or any combination of the two, (though in combination, the two are treated as a single newline). Here, we add a new test-runner, glcpp-test-cr-lf, that, for each possible line-termination combination, runs through the existing test suite with all source files modified to use those line-termination characters. Instead of using the .expected files for this, this script assumes that the regular test suite has been run already and expects the output to match the .out files. This avoids getting 4 test failures for any one bug, and instead will hopefully only report bugs actually related to the line-termination characters. The new testing is not yet integrated into "make check". For that, some munging of the testdir option will be necessary, (to support "make check" with out-of-tree builds). For now, the scripts can just be run directly by hand. Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Fix for macros that expand to include "defined" operatorsCarl Worth2014-08-072-0/+188
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Prior to this commit, the following snippet would trigger an error in glcpp: #define FOO defined BAR #if FOO #endif The problem was that support for the "defined" operator was implemented within the grammar, (where the parser was parsing the tokens of the condition itself). But what is required is to interpret the "defined" operator that results after macro expansion is performed. I could not find any fix for this case by modifying the grammar alone. The difficulty is that outside of the grammar we already have a recursive function that performs macro expansion (_glcpp_parser_expand_token_list) and that function itself must be augmented to be made aware of the semantics of the "defined" operator. The reason we can't simply handle "defined" outside of the recursive expansion function is that not only must we scan for any "defined" operators in the original condition (before any macro expansion occurs); but at each level of the recursive expansion, we must again scan the list of tokens resulting from expansion and handle "defined" before entering the next level of recursion to further expand macros. And of course, all of this is context dependent. The evaluation of "defined" operators must only happen when we are handling preprocessor conditionals, (#if and #elif) and not when performing any other expansion, (such as in the main body). To implement this, we add a new "mode" parameter to all of the expansion functions to specify whether resulting DEFINED tokens should be evaluated or ignored. One side benefit of this change is that an ugly wart in the grammar is removed. We previously had "conditional_token" and "conditional_tokens" productions that were basically copies of "pp_token" and "pp_tokens" but with added productions for the various forms of DEFINED operators. With the new code here, those ugly copy-and-paste productions are eliminated from the grammar. A new "make check" test is added to stress-test the code here. This commit fixes the following Khronos GLES3 CTS tests: conditional_inclusion.basic_2_vertex conditional_inclusion.basic_2_fragment Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Swallow empty #pragma directives.Carl Worth2014-08-071-1/+1
| | | | | | | | | | | | | | Previously, we were passing these through, just like any other pragma. But the downstream compiler was tripping up on them. It seems easier to swallow these in the preprocessor and not pass them on at all rather than fixing the downstream compiler. This fixes the following Khronos GLES3 CTS tests: preprocessor.pragmas.pragma_vertex preprocessor.pragmas.pragma_fragment Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Fix #pragma to not over-increment the line-number countCarl Worth2014-08-072-0/+12
| | | | | | | | | | | | | | Previously, the #pragma directive was swallowing an entire line, (including the final newline). At that time it was appropriate for it to increment the line count. More recently, our handling of #pragma changed to not include the newline. But the code to increment yylineno stuck around. This was causing __LINE__ to be increased by one more than desired for every #pragma. Remove the bogus, extra increment, and add a test for this case. Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Add testing for null directives with spaces and commentsCarl Worth2014-08-072-0/+18
| | | | | | | | This new "make check" test stresses out the support from the last two commits, (to esnure that '#' is correctly interpreted as the null directives, regardless of any whitespace or comments on the same line). Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Add tests for #define followed by commentsCarl Worth2014-08-072-2/+8
| | | | | | | This simply tests the previous commit, (that #define followed by a comment will still generate the expected "#define without macro name" error message). Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Add test for "#define without macro name"Carl Worth2014-08-072-0/+4
| | | | | | | | This ensures that the previous commit indeed generates the expected error message when a "#define" directive is not followed by anything except for a newline. Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Add explicit error for "#define without macro name"Carl Worth2014-08-071-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | Previously, glcpp would emit an error like this if <EOF> happened to occur immediately after the "#define", but in general would just get confused, (leading to un-helpful error messages). To fix things to generate a clean error message, we do a few things: 1. Don't require horizontal whitespace immediately after #define 2. Add a production for the error case, (DEFINE_TOKEN followed immediately by a NEWLINE token). 3. Make the lexer reset to the <INITIAL> state after every NEWLINE. This 3rd point prevents the lexer from getting so confused and generating further spurious errors in the file because it was stuck in the <DEFINE> start condition. We also drop the similar error message from the <EOF> rule since the newly-added rule will have already printed the error message. Reviewed-by: Ian Romanick <[email protected]>
* glsl/glcpp: Add test for a multi-line comment within an #if 0 blockCarl Worth2014-07-292-0/+14
| | | | | | | | | | | | | | | | | | | This test is written to exercise a bug which I recently wrote, (but fortunately caught and fixed before ever committing it). For the curious: The bug happened when the NEWLINE_CATCHUP code didn't actually return the NEWLINE token (due to the skipping). This resulted in the lexer continuing on through all the subsequent rules while still in the NEWLINE_CATCHUP start condition, (which then triggered the internal-compiler-error catch-all rule). What is intended is for the return of the NEWLINE token to start a new iteration of the lexer loop, at which time the NEWLINE_CATCHUP-handling code will reset from the <NEWLINE_CATCHUP> to the <INITIAL> start condition. Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Test that macro parameters substitute immediately after periodsCarl Worth2014-07-292-0/+8
| | | | | | | | | | | | At one point while rewriting the lexing rule for pre-processing numbers, I made it a bit too aggressive and within a replacement list sucked up a parameter name that appeared immediately after a period. This caused the parameter name to be unreplaced when the macro was expanded. It was in some piglit tests that I originally found this issue. Here, I'm adding a test to "make check" to ensure that this behavior remains correct. Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Add (non)-support for ++ and -- operatorsCarl Worth2014-07-292-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | These operators aren't defined for preprocessor expressions, so we never implemented them. This led them to be misinterpreted as strings of unary '+' or '-' operators. In fact, what is actually desired is to generate an error if these operators appear in any preprocessor condition. So this commit looks like it is strictly adding support for these operators. And it is supporting them as far as passing them through to the subsequent compiler, (which was already happening anyway). What's less apparent in the commit is that with these tokens now being lexed, but with no change to the grammar for preprocessor expressions, these operators will now trigger errors there. A new "make check" test is added to verify the desired behavior. This commit fixes the following Khronos GLES3 CTS test: invalid_op_1_vertex invalid_op_1_fragment invalid_op_2_vertex invalid_op_2_fragment Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Emit error for duplicate parameter name in function-like macroCarl Worth2014-07-292-0/+6
| | | | | | | | | | | | | | | | | This will emit an error for something like: #define FOO(x,x) ... Obviously, it's not a legal thing to do, and it's easy to check. Add a "make check" test for this as well. This fixes the following Khronos GLES3 CTS tests: invalid_function_definitions.unique_param_name_vertex invalid_function_definitions.unique_param_name_fragment Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Correctly parse directives with intervening commentsCarl Worth2014-07-2913-17/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It's legal (though highly bizarre) for a pre-processor directive to look like this: # /* why? */ define FOO bar This behavior comes about since the specification defines separate logical phases in a precise order, and comment-removal occurs in a phase before the identification of directives. Our implementation does not use an actual separate phase for comment removal, so some extra care is necessary to correctly parse this. What we want is for '#' to introduce a directive iff it is the first token on a line, (ignoring whitespace and comments). Previously, we had a lexical rule that worked only for whitespace (not comments) with the following regular expression to find a directive-introducing '#' at the beginning of a line: HASH ^{HSPACE}*#{HSPACE}* In this commit, we switch to instead use a simple literal match of '#' to return a HASH_TOKEN token and add a new <HASH> start condition for whenever the HASH_TOKEN is the first non-space token of a line. This requires the addition of the new bit of state: first_non_space_token_this_line. This approach has a couple of implications on the glcpp parser: 1. The parser now sees two separate tokens, (such as HASH_TOKEN and HASH_DEFINE) where it previously saw one token (HASH_DEFINE) for the sequence "#define". This is a straightforward change throughout the grammar. 2. The parser may now see a SPACE token before the HASH_TOKEN token of a directive. Previously the lexical regular expression for {HASH} would eat up the space and there would be no SPACE token. This second implication is a bit of a nuisance for the parser. It causes a SPACE token to appear in a production of the grammar with the following two definitions of a control_line: control_line SPACE control_line This is really ugly, since normally a space would simply be a token separator, so it wouldn't appear in the tokens of a production. This leads to a further problem with interleaved spaces and comments: /* ... */ /* ... */ #define /* ..*/ For this, we must not return several consecutive SPACE tokens, or else we would need an arbitrary number of new productions: SPACE SPACE control_line SPACE SPACE SPACE control_line ad nauseam To avoid this problem, in this commit we also change the lexer to emit only a single SPACE token for any series of consecutive spaces, (whether from actual whitespace or comments). For this compression, we add a new bit of parser state: last_token_was_space. And we also update the expected results of all necessary test cases for the new compression of space tokens. Fortunately, the compression of spaces should not lead to any semantic changes in terms of what the eventual GLSL compiler sees. So there's a lot happening in this commit, (particularly for such a tiny feature). But fortunately, the lexer itself is looking cleaner than ever. The only ugly bit is all the state updating, but it is at least isolated to a single shared function. Of course, a new "make check" test is added for the new feature, (directives with comments and whitespace interleaved in many combinations). And this commit fixes the following Khronos GLES3 CTS tests: function_definition_with_comments_vertex function_definition_with_comments_fragment Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Fix off-by-one error in column in first-line error messagesCarl Worth2014-07-2916-18/+18
| | | | | | | | | | | | | | For the first line we were initializing the column to 1, but for all subsequent lines we were initializing the column to 0. The column number is advanced for each token read before any error message is printed. So the 0 value is the correct initialization, (so that the first column is reported as column 1). With this extremely minor change, many of the .expected files are updated such that error messages for the first line now have the correct column number in them. Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Minor tweak to wording of error messageCarl Worth2014-07-292-2/+2
| | | | | | It makes more sense to print the directive name with the preceding '#'. Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Drop extra, final newline from most outputCarl Worth2014-07-29127-127/+0
| | | | | | | | | | | | | | | | | | | | The glcpp parser is line-based, so it needs to see a NEWLINE token at the end of each line. This causes a trick for files that end without a final newline. Previously, the lexer for glcpp punted in this case by unconditionally returning a NEWLINE token at end-of-file, (causing most files to have an extra blank line at the end). Here, we refine this by lexing end-of-file as a NEWLINE token only if the immediately preceding token was not a NEWLINE token. The patch is a minor change that only looks huge for two reasons: 1. Almost all glcpp test result ".expected" files are updated to drop the extra newline. 2. All return statements from the lexer are adjusted to use a new RETURN_TOKEN macro that tracks the last-token-was-a-newline state. Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Add testing for EOF sans newline (and fix for <DEFINE>, <COMMENT>)Carl Worth2014-07-296-0/+8
| | | | | | | | | | | | | | | | The glcpp implementation has long had code to support a file that ends without a final newline. But we didn't have a "make check" test for this. Additionally, the <EOF> action was restricted only to the <INITIAL> state so it would fail to get invoked if the EOF was encountered in the <COMMENT> or the <DEFINE> case. Neither of these was a bug, per se, since EOF in either of these cases is an error anyway, (either "unterminated comment" or "missing macro name for #define"). But with the new explicit support for these cases, we not generate clean error messages in these cases, (rather than "unexpected $end" from before). Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Add support for comments between #define and macro identifierCarl Worth2014-07-292-0/+5
| | | | | | | | | | | | | | | The recent adddition of an error for "#define followed by a non-identifier" was a bit to aggressive since it used a regular expression in the lexer to flag any character that's not legal as the first character of an identifier. But we need to allow comments to appear here, (since we aren't removing comments in a preliminary pass). So we refine the error here to only flag characters that could not be an identifier, nor a comment, nor whitespace. We also augment the existing comment support to be active in the <DEFINE> state as well. Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Emit proper error for #define with a non-identifierCarl Worth2014-07-292-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, if the preprocessor encountered a #define with a non-identifier, such as: #define 123 456 The lexer had no explicit rules to match non-identifiers in the <DEFINE> start state. Because of this, flex's default rule was being invoked, (printing characters to stdout), and all text was being discarded by the compiler until the next identifier. As one can imagine, this led to all sorts of interesting and surprising results. Fix this by adding an explicit rule complementing the existing identifier-based rules that should catch all non-identifiers after #define and reliably give a well-formatted error message. A new test is added to "make check" to ensure this bug stays fixed. This commit also fixes the following Khronos GLES3 CTS test: define_non_identifier_vertex (The "fragment" variant was passing earlier only because the preprocessor was behaving so randomly and causing the compilation to fail. It's lucky, in fact, that the "vertex" version succesfully compiled so we could find and fix this bug.) Reviewed-by: Jordan Justen <[email protected]>
* glsl/glcpp: Add testing for directives preceded by a spaceCarl Worth2014-07-292-0/+43
| | | | | This test simply has one of each directive, all of which are preceded by a single space character.
* glsl/glcpp: Fix to emit spaces following directivesCarl Worth2014-07-291-2/+2
| | | | | | | | | | | | | The glcpp lexer and parser use the space_tokens state bit to avoid emitting tokens for spaces while parsing a directive. Previously, this bit was only being set again by the first non-space token following a directive. This led to a bug where a space, (or a comment that should emit a space), immediately following a directive, (optionally searated by newlines), would be omitted from the output. Here we fix the bug by also setting the space_tokens bit whenever we lex a newline in the standard start conditions.
* glsl/glcpp: Don't choke on an empty pragmaCarl Worth2014-07-092-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | The lexer was insisting that there be at least one character after "#pragma" and before the end of the line. This caused an error for a line consisting only of "#pragma" which volates at least the following sentence from the GLSL ES Specification 3.00.4: The scope as well as the effect of the optimize and debug pragmas is implementation-dependent except that their use must not generate an error. [Page 12 (Page 28 of PDF)] and likely the following sentence from that specification and also in GLSLangSpec 4.30.6: If an implementation does not recognize the tokens following #pragma, then it will ignore that pragma. Add a "make check" test to ensure no future regressions. This change fixes at least part of the following Khronos GLES3 CTS test: preprocessor.pragmas.pragma_vertex Reviewed-by: Kenneth Graunke <[email protected]>
* glsl/glcpp: Promote "extra token at end of directive" from warning to errorCarl Worth2014-07-092-0/+13
| | | | | | | | | | | | | | | | We've always warned about this case, but a recent confromance test expects this to be an error that causes compilation to fail. Make it so. Also add a "make check" test to ensure these errors are generated. This fixes the following Khronos GLES3 conformance tests: invalid_conditionals.tokens_after_ifdef_vertex invalid_conditionals.tokens_after_ifdef_fragment invalid_conditionals.tokens_after_ifndef_vertex invalid_conditionals.tokens_after_ifndef_fragment Reviewed-by: Kenneth Graunke <[email protected]>
* glsl/glcpp: Once again report undefined macro name in error message.Carl Worth2014-07-091-2/+2
| | | | | | | | | | | While writing the previous commit message, I just felt bad documenting the shortcoming of the change, (that undefined macro names would not be reported in error messages). Fix this by preserving the first-encounterd undefined macro name and reporting that in any resulting error message. Reviewed-by: Kenneth Graunke <[email protected]>
* glsl/glcpp: Add short-circuiting for || and && in #if/#elif for OpenGL ES.Carl Worth2014-07-092-0/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The GLSL ES Specification 3.00.4 says: #if, #ifdef, #ifndef, #else, #elif, and #endif are defined to operate as for C++ except for the following: ... • Undefined identifiers not consumed by the defined operator do not default to '0'. Use of such identifiers causes an error. [Page 11 (page 127 of the PDF file)] as well as: The semantics of applying operators in the preprocessor match those standard in the C++ preprocessor with the following exceptions: • The 2nd operand in a logical and ('&&') operation is evaluated if and only if the 1st operand evaluates to non-zero. • The 2nd operand in a logical or ('||') operation is evaluated if and only if the 1st operand evaluates to zero. If an operand is not evaluated, the presence of undefined identifiers in the operand will not cause an error. (Note that neither of these deviations from C++ preprocessor behavior apply to non-ES GLSL, at least as of specfication version 4.30.6). The first portion of this, (generating an error for an undefined macro in an (short-circuiting to squelch errors), was not implemented previously, but is implemented in this commit. A test is added for "make check" to ensure this behavior. Note: The change as implemented does make the error message a bit less precise, (it just states that an undefined macro was encountered, but not the name of the macro). This commit fixes the following Khronos GLES3 conformance test: undefined_identifiers.valid_undefined_identifier_1_vertex undefined_identifiers.valid_undefined_identifier_1_fragment undefined_identifiers.valid_undefined_identifier_2_vertex undefined_identifiers.valid_undefined_identifier_2_fragment Reviewed-by: Kenneth Graunke <[email protected]>
* glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"Carl Worth2014-07-092-0/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The preprocessor defines a notions of a "preprocessing number" that starts with either a digit or a decimal point, and continues with zero or more of digits, decimal points, identifier characters, or the sign symbols, ('-' and '+'). Prior to this change, preprocessing numbers were lexed as some combination of OTHER and IDENTIFIER tokens. This had the problem of causing undesired macro expansion in some cases. We add tests to ensure that the undesired macro expansion does not happen in cases such as: #define e +1 #define xyz -2 int n = 1e; int p = 1xyz; In either case these macro definitions have no effect after this change, so that the numeric literals, (whether valid or not), will be passed on as-is from the preprocessor to the compiler proper. This fixes the following Khronos GLES3 CTS tests: preprocessor.basic.correct_phases_vertex preprocessor.basic.correct_phases_fragment v2. Thanks to Anuj Phogat for improving the original regular expression, (which accepted a '+' or '-', where these are only allowed after one of [eEpP]. I also expanded the test to exercise this. v3. Also fixed regular expression to require at least one digit at the beginning (after an optional period). Otherwise, a string such as ".xyz" was getting sucked up as a preprocessing number, (where obviously this should be a field access). Again, I expanded the test to exercise this. Reviewed-by: Anuj Phogat <[email protected]>
* glsl/glcpp: Fix glcpp to catch garbage after #if 1 ... #elseCarl Worth2014-07-094-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, a line such as: #else garbage would flag an error if it followed "#if 0", but not if it followed "#if 1". We fix this by setting a new bit of state (lexing_else) that allows the lexer to defer switching to the <SKIP> start state until after the NEWLINE following the #else directive. A new test case is added for: #if 1 #else garbage #endif which was untested before, (and did not generate the desired error). This fixes the following Khronos GLES3 CTS tests: tokens_after_else_vertex tokens_after_else_fragment Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* glsl/glcpp: Fixup glcpp tests for redefining a macro with whitespace changes.Carl Worth2014-07-093-1/+40
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, the test suite was expecting the compiler to allow a redefintion of a macro with whitespace added, but gcc is more strict and allows only for changes in the amounts of whitespace, (but insists that whitespace exist or not in exactly the same places). See: https://gcc.gnu.org/onlinedocs/cpp/Undefining-and-Redefining-Macros.html: These definitions are effectively the same: #define FOUR (2 + 2) #define FOUR (2 + 2) #define FOUR (2 /* two */ + 2) but these are not: #define FOUR (2 + 2) #define FOUR ( 2+2 ) #define FOUR (2 * 2) #define FOUR(score,and,seven,years,ago) (2 + 2) This change adjusts the existing "redefine-macro-legitimate" test to work with the more strict understanding, and adds a new "redefine-whitespace" test to verify that changes in the position of whitespace are flagged as errors. Reviewed-by: Anuj Phogat <[email protected]>
* glsl/glcpp: Add test to ensure compiler won't allow #undef for some builtinsCarl Worth2014-07-092-0/+10
| | | | | | | Currently verifying that an #undef of __FILE__, __LINE__, or __VERSION__ will generate an error. Reviewed-by: Anuj Phogat <[email protected]>
* glcpp: Do not remove spaces to preserve locations.Sir Anthony2014-03-083-4/+4
| | | | | | | | | After preprocessing by glcpp all adjacent spaces were replaced by single one and glsl parser received column-shifted shader source. It negatively affected ast location set up and produced wrong error messages for heavily-spaced shaders. Reviewed-by: Kenneth Graunke <[email protected]>
* glcpp: Only warn for macro names containing __Ian Romanick2014-02-191-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Section 3.3 (Preprocessor) of the GLSL 1.30 spec (and later) and the GLSL ES spec (all versions) say: "All macro names containing two consecutive underscores ( __ ) are reserved for future use as predefined macro names. All macro names prefixed with "GL_" ("GL" followed by a single underscore) are also reserved." The intention is that names containing __ are reserved for internal use by the implementation, and names prefixed with GL_ are reserved for use by Khronos. Since every extension adds a name prefixed with GL_ (i.e., the name of the extension), that should be an error. Names simply containing __ are dangerous to use, but should be allowed. In similar cases, the C++ preprocessor specification says, "no diagnostic is required." Per the Khronos bug mentioned below, a future version of the GLSL specification will clarify this. Signed-off-by: Ian Romanick <[email protected]> Cc: "9.2 10.0 10.1" <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Tested-by: Kenneth Graunke <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Tested-by: Darius Spitznagel <[email protected]> Cc: Tapani Pälli <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71870 Bugzilla: Khronos #11702
* glcpp: Add "make check" test for comment-parsing bugCarl Worth2014-01-312-0/+5
| | | | | | | This is the innocent-looking but killer test case to verify the bug fixed in the preceding commit. Reviewed-by: Jordan Justen <[email protected]>
* glcpp: error on multiple #else/#elif directivesErik Faye-Lund2014-01-024-0/+28
| | | | | | | | | | | | | | | | | | | | | The preprocessor currently accepts multiple else/elif-groups per if-section. The GLSL-preprocessor is defined by the C++ specification, which defines the following parse-rule: if-section: if-group elif-groups(opt) else-group(opt) endif-line This clearly only allows a single else-group, that has to come after any elif-groups. So let's modify the code to follow the specification. Add test to prevent regressions. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Carl Worth <[email protected]> Cc: 10.0 <[email protected]>
* glcpp: Replace multi-line comment with a space (even as part of macro ↵Carl Worth2014-01-025-4/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | definition) The preprocessor has always replaced multi-line comments with a single space character, (as required by the specification), but as of commit bd55ba568b301d0f764cd1ca015e84e1ae932c8b the lexer also emitted a NEWLINE token for each newline within the comment, (in order to preserve line numbers). The emitting of NEWLINE tokens within the comment broke the rule of "replace a multi-line comment with a single space" as could be exposed by code like the following: #define FOO a/* */b FOO Prior to commit bd55ba568b301d0f764cd1ca015e84e1ae932c8b, this code defined the macro FOO as "a b" as desired. Since that commit, this code instead defines FOO as "a" and leaves a stray "b" in the output. In this commit, we fix this by not emitting the NEWLINE tokens while lexing the comment, but instead merely counting them in the commented_newlines variable. Then, when the lexer next encounters a non-commented newline it switches to a NEWLINE_CATCHUP state to emit as many NEWLINE tokens as necessary (so that subsequent parsing stages still generate correct line numbers). Of course, it would have been more clear if we could have written a loop to emit all the newlines, but flex conventions prevent that, (we must use "return" for each token we emit). It similarly would have been clear to have a new rule restricted to the <NEWLINE_CATCHUP> state with an action much like the body of this if condition. The problem with that is that this rule must not consume any characters. It might be possible to write a rule that matches a single lookahead of any character, but then we would also need an additional rule to ensure for the <EOF> case where there are no additional characters available for the lookahead to match. Given those considerations, and given that the SKIP-state manipulation already involves a code block at the top of the lexer function, before any rules, it seems best to me to go with the implementation here which adds a similar pre-rule code block for the NEWLINE_CATCHUP. Finally, this commit also changes the expected output of a few, existing glcpp tests. The change here is that the space character resulting from the multi-line comment is now emitted before the newlines corresponding to that comment. (Previously, the newlines were emitted first, and the space character afterward.) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72686 Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glcpp: Add test case for recently fixed loop-control underflow bug.Carl Worth2013-06-032-0/+25
| | | | | | | To trigger the bug, it suffices to have a line-continuation followed by a newline and then a non-line-continuation backslash. Reviewed-by: Kenneth Graunke <[email protected]>
* glsl/build: Build glcpp via the glsl MakefileMatt Turner2013-01-221-2/+2
| | | | | | Removing the subdirectory recursion provides a small speed up. Tested-by: Andreas Boll <[email protected]>
* glcpp: Add tests for line continuationCarl Worth2013-01-114-0/+46
| | | | | | | | | First we test that line continuations are honored within a comment, (as recently changed in glcpp), then we test that line continuations can be disabled via an option within the context. This is tested via the new support for a test-specific command-line option passed to glcpp. Reviewed-by: Kenneth Graunke <[email protected]>
* glcpp: Allow test-specific arguments for standalone glcpp testsCarl Worth2013-01-111-2/+9
| | | | | | | | This will allow the test exercising disabled line continuations to arrange for the --disable-line-continuations argument to be passed to the standalone glcpp. Reviewed-by: Kenneth Graunke <[email protected]>
* glcpp: Add test involving token pasting of INTEGER tokens.Carl Worth2012-11-292-0/+15
| | | | | | | | | | | | | | | This test file is very similar to test 113-line-and-file-macros but uses token pasting for cleaner quiz answers (without spaces between the digits). This test passes thanks to the recent addition of support for pasting INTEGER tokens, (but would have failed without that). (Note that this test is distinct from test 059-token-pasting-integer which pastes integers parsed from the source. Those are parsed to INTEGER_STRING tokens and are already pasted correctly as verified by that test. The only way to generate the INTEGER tokens which currently fail to paste is with an internal define such as __LINE__ that results in an integer.) Reviewed-by: Matt Turner <[email protected]>
* glcpp: Extend the invalid-paste testCarl Worth2012-11-292-0/+20
| | | | | | | | The current code lets a few invalid pastes through, such as an string pasted onto the end of an integer. Extend the invalid-paste test to catch some of these. Reviewed-by: Matt Turner <[email protected]>