summaryrefslogtreecommitdiffstats
path: root/src/glsl/glcpp/tests/000-content-with-spaces.c
Commit message (Collapse)AuthorAgeFilesLines
* glsl: move to compiler/Emil Velikov2016-01-261-1/+0
| | | | | | Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Matt Turner <mattst88@gmail.com> Acked-by: Jose Fonseca <jfonseca@vmware.com>
* glcpp: Do not remove spaces to preserve locations.Sir Anthony2014-03-081-1/+1
| | | | | | | | | After preprocessing by glcpp all adjacent spaces were replaced by single one and glsl parser received column-shifted shader source. It negatively affected ast location set up and produced wrong error messages for heavily-spaced shaders. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+1