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* glsl: Consistently use length-based ralloc string functions for info_log.Carl Worth2012-06-261-14/+24
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-16/+14
* glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.Kenneth Graunke2010-09-071-2/+2
* glsl2: remove 'extern' keyword in .c fileBrian Paul2010-08-271-1/+1
* glsl/mesa: fixes for MSVCAras Pranckevicius2010-08-251-0/+1
* glsl2: Include string.h in preprocessorJakob Bornecrantz2010-08-131-0/+1
* glcpp: Fix "unterminated if" diagnostic.Carl Worth2010-08-111-0/+3
* glsl2: move declarations before codeBrian Paul2010-08-111-2/+4
* glcpp: Don't look for backslashes before the beginning of the string.Kenneth Graunke2010-07-301-3/+7
* glsl2: Conditionally define preprocessor tokens for optional extensionsIan Romanick2010-07-011-2/+3
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+155