Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl/glcpp: Use stdio.h instead of unistd.h. | José Fonseca | 2011-03-04 | 1 | -25/+15 |
* | Convert everything from the talloc API to the ralloc API. | Kenneth Graunke | 2011-01-31 | 1 | -5/+5 |
* | glsl: Slightly change the semantic of _LinkedShaders | Ian Romanick | 2010-10-14 | 1 | -0/+8 |
* | glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0. | Kenneth Graunke | 2010-09-07 | 1 | -1/+2 |
* | glcpp: Make standalone preprocessor work with a tty as stdin | Carl Worth | 2010-08-23 | 1 | -33/+49 |
* | glcpp: Fix segfault in standalone preprocessor for "file not found", etc. | Carl Worth | 2010-08-23 | 1 | -4/+17 |
* | glcpp: Allow standalone glcpp to accept a filename as first argument. | Carl Worth | 2010-08-17 | 1 | -3/+11 |
* | glsl2: Conditionally define preprocessor tokens for optional extensions | Ian Romanick | 2010-07-01 | 1 | -4/+1 |
* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+88 |