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path: root/src/glsl/glcpp/glcpp-parse.y
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* glcpp: Add a newline to expanded #line directives.Kenneth Graunke2012-07-281-2/+2
* glcpp: Add built-in #define for GL_ARB_uniform_buffer_object.Kenneth Graunke2012-07-091-0/+3
* glsl: glcpp: Move handling of #line directives from lexer to parser.Carl Worth2012-06-261-1/+32
* glsl: glcpp: Rename and document _glcpp_parser_expand_ifCarl Worth2012-06-261-5/+20
* glsl: glcpp: Allow "#if undefined-macro' to evaluate to false.Carl Worth2012-06-261-0/+3
* glsl: Scaffolding for ARB_shader_bit_encoding.Olivier Galibert2012-06-071-0/+3
* glcpp: Don't strlen() the output for every token being printed.Kenneth Graunke2012-02-281-24/+26
* glsl: Avoid ralloc_stealing a long-lived object to a short-lived parentCarl Worth2012-02-021-3/+0
* mesa: rename the AMD_conservative_depth extension flag to ARBMarek Olšák2011-11-221-1/+1
* glcpp: Add GL_ARB_draw_instanced #define.Morgan Armand2011-11-121-0/+3
* glsl: add support for GL_OES_EGL_image_externalChia-I Wu2011-11-031-0/+3
* glcpp: Raise error if defining any macro containing two consecutive underscoresCarl Worth2011-09-301-2/+2
* glcpp: Implement token pasting for non-function-like macrosCarl Worth2011-09-301-36/+47
* glcpp: Fix two (or more) successive applications of token pastingCarl Worth2011-09-301-2/+0
* glcpp: Add GL_ARB_conservative_depth #define.Kenneth Graunke2011-08-251-1/+3
* glsl: Add compiler support for ARB_shader_texture_lod.Kenneth Graunke2011-05-091-0/+4
* glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).Carl Worth2011-04-171-1/+5
* glcpp: Simplify calling convention of parser's active_list functionsCarl Worth2011-04-141-38/+38
* glcpp: Raise error when modulus is zeroChad Versace2011-02-021-1/+6
* glsl: make _token_list_is_empty_ignoring_space() staticBrian Paul2011-01-311-1/+1
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-75/+76
* Revert "glcpp: Demote "macro redefined" from an error to a warning"Carl Worth2011-01-291-4/+4
* glcpp: Demote "macro redefined" from an error to a warningCarl Worth2011-01-281-4/+4
* glcpp: Conditionally define macro GL_AMD_conservative_depthChad Versace2011-01-261-0/+2
* glcpp: Remove use of talloc reference counting.Kenneth Graunke2011-01-211-13/+7
* glcpp: Generate an error for division by zeroIan Romanick2011-01-101-1/+6
* glcpp: Fix segfault when validating macro redefinitionsChad Versace2011-01-101-0/+21
* glcpp: Don't emit SPACE tokens in conditional_tokens production.Kenneth Graunke2010-12-071-1/+0
* glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.Kenneth Graunke2010-11-171-1/+6
* glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.Kenneth Graunke2010-11-161-0/+3
* glcpp: Add the define for ARB_explicit_attrib_location when presentIan Romanick2010-10-081-0/+3
* glcpp: Fix build on non-GCC compilers.Kenneth Graunke2010-09-071-3/+4
* glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.Kenneth Graunke2010-09-071-1/+8
* glsl: Include main/core.h.Chia-I Wu2010-08-241-1/+1
* glcpp: Add support for "redefined macro" error.Carl Worth2010-08-171-2/+123
* glcpp: Remove spurious newline generated by #version handling.Kenneth Graunke2010-08-161-1/+1
* Revert "glsl2: Use stdint.h instead of inttypes.h"José Fonseca2010-08-141-1/+1
* Fix an MSVC build error (bugzilla 29570).Vinson Lee2010-08-131-1/+1
* glsl2: Use stdint.h instead of inttypes.hIan Romanick2010-08-131-1/+1
* glsl2: Commit generated file changed by previous commitIan Romanick2010-08-121-0/+1
* glcpp: Fix "unterminated if" diagnostic.Carl Worth2010-08-111-2/+0
* glcpp: Add an explicit diagnostic for #if with no expression.Carl Worth2010-08-111-0/+10
* glcpp: Reword diagnostic for #elif with no expressionCarl Worth2010-08-111-1/+1
* glcpp: Additional fixes for not evaluating skipped #if/#elif expressions.Carl Worth2010-08-111-19/+41
* glcpp: Initialize location structure at beginning of parse.Carl Worth2010-08-101-0/+8
* glcpp: Ignore #if and #elif expressions when skipping.Kenneth Graunke2010-08-041-2/+16
* glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code.Kenneth Graunke2010-08-041-20/+19
* glcpp: Remove xtalloc wrappers in favor of plain talloc.Kenneth Graunke2010-08-041-19/+19
* glsl2: Actually fix glsl-version-define.Eric Anholt2010-07-281-3/+0
* glcpp: Add __VERSION__ define to the current language version.Eric Anholt2010-07-281-26/+47