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src
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glsl
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glcpp
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glcpp-parse.y
Commit message (
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Author
Age
Files
Lines
*
glcpp: Add GL_ARB_conservative_depth #define.
Kenneth Graunke
2011-08-25
1
-1
/
+3
*
glsl: Add compiler support for ARB_shader_texture_lod.
Kenneth Graunke
2011-05-09
1
-0
/
+4
*
glcpp: Fix attempts to expand recursive macros infinitely (bug #32835).
Carl Worth
2011-04-17
1
-1
/
+5
*
glcpp: Simplify calling convention of parser's active_list functions
Carl Worth
2011-04-14
1
-38
/
+38
*
glcpp: Raise error when modulus is zero
Chad Versace
2011-02-02
1
-1
/
+6
*
glsl: make _token_list_is_empty_ignoring_space() static
Brian Paul
2011-01-31
1
-1
/
+1
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
1
-75
/
+76
*
Revert "glcpp: Demote "macro redefined" from an error to a warning"
Carl Worth
2011-01-29
1
-4
/
+4
*
glcpp: Demote "macro redefined" from an error to a warning
Carl Worth
2011-01-28
1
-4
/
+4
*
glcpp: Conditionally define macro GL_AMD_conservative_depth
Chad Versace
2011-01-26
1
-0
/
+2
*
glcpp: Remove use of talloc reference counting.
Kenneth Graunke
2011-01-21
1
-13
/
+7
*
glcpp: Generate an error for division by zero
Ian Romanick
2011-01-10
1
-1
/
+6
*
glcpp: Fix segfault when validating macro redefinitions
Chad Versace
2011-01-10
1
-0
/
+21
*
glcpp: Don't emit SPACE tokens in conditional_tokens production.
Kenneth Graunke
2010-12-07
1
-1
/
+0
*
glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
Kenneth Graunke
2010-11-17
1
-1
/
+6
*
glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
Kenneth Graunke
2010-11-16
1
-0
/
+3
*
glcpp: Add the define for ARB_explicit_attrib_location when present
Ian Romanick
2010-10-08
1
-0
/
+3
*
glcpp: Fix build on non-GCC compilers.
Kenneth Graunke
2010-09-07
1
-3
/
+4
*
glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Kenneth Graunke
2010-09-07
1
-1
/
+8
*
glsl: Include main/core.h.
Chia-I Wu
2010-08-24
1
-1
/
+1
*
glcpp: Add support for "redefined macro" error.
Carl Worth
2010-08-17
1
-2
/
+123
*
glcpp: Remove spurious newline generated by #version handling.
Kenneth Graunke
2010-08-16
1
-1
/
+1
*
Revert "glsl2: Use stdint.h instead of inttypes.h"
José Fonseca
2010-08-14
1
-1
/
+1
*
Fix an MSVC build error (bugzilla 29570).
Vinson Lee
2010-08-13
1
-1
/
+1
*
glsl2: Use stdint.h instead of inttypes.h
Ian Romanick
2010-08-13
1
-1
/
+1
*
glsl2: Commit generated file changed by previous commit
Ian Romanick
2010-08-12
1
-0
/
+1
*
glcpp: Fix "unterminated if" diagnostic.
Carl Worth
2010-08-11
1
-2
/
+0
*
glcpp: Add an explicit diagnostic for #if with no expression.
Carl Worth
2010-08-11
1
-0
/
+10
*
glcpp: Reword diagnostic for #elif with no expression
Carl Worth
2010-08-11
1
-1
/
+1
*
glcpp: Additional fixes for not evaluating skipped #if/#elif expressions.
Carl Worth
2010-08-11
1
-19
/
+41
*
glcpp: Initialize location structure at beginning of parse.
Carl Worth
2010-08-10
1
-0
/
+8
*
glcpp: Ignore #if and #elif expressions when skipping.
Kenneth Graunke
2010-08-04
1
-2
/
+16
*
glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code.
Kenneth Graunke
2010-08-04
1
-20
/
+19
*
glcpp: Remove xtalloc wrappers in favor of plain talloc.
Kenneth Graunke
2010-08-04
1
-19
/
+19
*
glsl2: Actually fix glsl-version-define.
Eric Anholt
2010-07-28
1
-3
/
+0
*
glcpp: Add __VERSION__ define to the current language version.
Eric Anholt
2010-07-28
1
-26
/
+47
*
glcpp: Print integer tokens as decimal, not hex.
Eric Anholt
2010-07-28
1
-1
/
+1
*
glsl2: Add the define for ARB_fragment_coord_conventions when present.
Eric Anholt
2010-07-28
1
-0
/
+8
*
glcpp: Explicitly expect 0 shift/reduce conflicts.
Carl Worth
2010-07-28
1
-0
/
+1
*
glcpp: Remove 2 shift/reduce conflicts from the grammar.
Carl Worth
2010-07-28
1
-1
/
+0
*
glcpp: Fix function-like macros with an argument used multiple times.
Carl Worth
2010-07-22
1
-3
/
+7
*
glcpp: Avoid accidental token pasting in preprocessed result.
Carl Worth
2010-07-20
1
-3
/
+18
*
glcpp: Add static keyword to several functions in the parser.
Carl Worth
2010-07-20
1
-3
/
+3
*
glcpp: Fix use-after-free error from #undef directive.
Carl Worth
2010-07-20
1
-4
/
+1
*
glsl2: Conditionally define preprocessor tokens for optional extensions
Ian Romanick
2010-07-01
1
-1
/
+9
*
glsl2: Define preprocessor tokens for extensions
Ian Romanick
2010-07-01
1
-1
/
+17
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+1611