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glsl
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glcpp
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glcpp-parse.y
Commit message (
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Author
Age
Files
Lines
*
glcpp: Initialize location structure at beginning of parse.
Carl Worth
2010-08-10
1
-0
/
+8
*
glcpp: Ignore #if and #elif expressions when skipping.
Kenneth Graunke
2010-08-04
1
-2
/
+16
*
glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code.
Kenneth Graunke
2010-08-04
1
-20
/
+19
*
glcpp: Remove xtalloc wrappers in favor of plain talloc.
Kenneth Graunke
2010-08-04
1
-19
/
+19
*
glsl2: Actually fix glsl-version-define.
Eric Anholt
2010-07-28
1
-3
/
+0
*
glcpp: Add __VERSION__ define to the current language version.
Eric Anholt
2010-07-28
1
-26
/
+47
*
glcpp: Print integer tokens as decimal, not hex.
Eric Anholt
2010-07-28
1
-1
/
+1
*
glsl2: Add the define for ARB_fragment_coord_conventions when present.
Eric Anholt
2010-07-28
1
-0
/
+8
*
glcpp: Explicitly expect 0 shift/reduce conflicts.
Carl Worth
2010-07-28
1
-0
/
+1
*
glcpp: Remove 2 shift/reduce conflicts from the grammar.
Carl Worth
2010-07-28
1
-1
/
+0
*
glcpp: Fix function-like macros with an argument used multiple times.
Carl Worth
2010-07-22
1
-3
/
+7
*
glcpp: Avoid accidental token pasting in preprocessed result.
Carl Worth
2010-07-20
1
-3
/
+18
*
glcpp: Add static keyword to several functions in the parser.
Carl Worth
2010-07-20
1
-3
/
+3
*
glcpp: Fix use-after-free error from #undef directive.
Carl Worth
2010-07-20
1
-4
/
+1
*
glsl2: Conditionally define preprocessor tokens for optional extensions
Ian Romanick
2010-07-01
1
-1
/
+9
*
glsl2: Define preprocessor tokens for extensions
Ian Romanick
2010-07-01
1
-1
/
+17
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+1611