Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glcpp: Regenerate files changes by previous commit | Ian Romanick | 2010-10-08 | 1 | -3/+4 |
| | |||||
* | glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0. | Kenneth Graunke | 2010-09-07 | 1 | -4/+3 |
| | | | | Also define it if #version 100 is encountered. | ||||
* | glcpp: Refresh generated files. | Carl Worth | 2010-08-17 | 1 | -3/+4 |
| | | | | After a recent change to glcpp-parse.y (adding "redefined macro" error). | ||||
* | glsl2: Refresh autogenerated bison parser. | Kenneth Graunke | 2010-08-13 | 1 | -4/+3 |
| | |||||
* | glcpp: Regnerate glcpp-parse.c and glcpp-parse.h | Carl Worth | 2010-08-10 | 1 | -3/+4 |
| | | | | After making a minor change to the .y file. | ||||
* | glcpp: Refresh autogenerated lexer and parser. | Kenneth Graunke | 2010-08-04 | 1 | -4/+3 |
| | |||||
* | glcpp: Add __VERSION__ define to the current language version. | Eric Anholt | 2010-07-28 | 1 | -18/+19 |
| | | | | | | | Fixes: glsl-version-define glsl-version-define-110 glsl-version-define-120 | ||||
* | glcpp: Add generated source files. | Carl Worth | 2010-07-28 | 1 | -0/+100 |
This is now consistent with other usage of flex/bison througout mesa, (which is that these generated files are added to source control so that the build system does not require external tools like flex/bison for non-developers). |