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glsl
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builtins
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Author
Age
Files
Lines
*
glsl: Simplify symbol table version checking.
Paul Berry
2012-12-06
1
-1
/
+1
*
mesa: Add ARB_ES3_compatibility flag.
Paul Berry
2012-12-06
1
-0
/
+1
*
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
Paul Berry
2012-11-29
1
-1
/
+1
*
glsl: add ARB_texture_cube_map_array support (v2)
Dave Airlie
2012-11-09
3
-1
/
+39
*
glsl: make builtin_mem_ctx a static
Dave Airlie
2012-09-15
1
-1
/
+1
*
glsl: Add support for OES_standard_derivatives in GLSL ES.
Tomeu Vizoso
2012-08-01
1
-0
/
+20
*
glsl: Fix pi/2 constant in acos built-in function
Ian Romanick
2012-06-13
1
-4
/
+4
*
glsl: New unary opcodes for ARB_shader_bit_encoding support.
Olivier Galibert
2012-06-07
5
-0
/
+106
*
glsl: Scaffolding for ARB_shader_bit_encoding.
Olivier Galibert
2012-06-07
1
-0
/
+1
*
glsl/builtins: Fix textureGrad() for Array samplers.
Kenneth Graunke
2012-06-05
1
-3
/
+3
*
glsl: Add implementation of inverse() for mat2/3/4.
Eric Anholt
2012-04-24
2
-0
/
+110
*
glsl: Add support for generating builtin code from GLSL instead of IR.
Eric Anholt
2012-04-24
1
-4
/
+16
*
glsl/builtins: Rework profiles to use the new '.glsl' common suffix.
Kenneth Graunke
2012-04-17
20
-4807
/
+1902
*
glsl/builtins: Support stage-agnostic built-in profiles.
Kenneth Graunke
2012-04-17
1
-2
/
+4
*
glsl/builtins: Use ivec for texel offsets in textureProjGradOffset.
Kenneth Graunke
2012-04-17
3
-4
/
+4
*
glsl: Add remaining *sampler2DRect* texture functions.
Eric Anholt
2012-04-16
3
-0
/
+158
*
glsl: Fix the prototype of textureProjGradOffset(sampler2DShadow)
Eric Anholt
2012-04-16
1
-1
/
+1
*
glsl: Add textureSize(*samplerBuffer) support.
Eric Anholt
2012-04-16
3
-0
/
+9
*
glsl: Don't apply optimization passes to builtins.
Eric Anholt
2012-04-11
1
-1
/
+1
*
glsl: Add texelFetch(*samplerBuffer) entrypoints to GLSL 1.40.
Eric Anholt
2012-04-09
3
-4
/
+15
*
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
2012-04-02
2
-45
/
+58
*
glsl: initialise const force glsl extension warning in fake ctx
Dave Airlie
2012-03-25
1
-0
/
+1
*
glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect.
Eric Anholt
2012-03-15
3
-2
/
+19
*
glsl: Set up generated builtin functions handling for GLSL 1.40.
Eric Anholt
2012-03-15
1
-3
/
+3
*
glsl: Drop ftransform() from GLSL 1.40 profile.
Eric Anholt
2012-03-15
1
-2
/
+0
*
glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40.
Eric Anholt
2012-03-15
2
-0
/
+1946
*
glsl: When failing to compile some builtins, print the error.
Eric Anholt
2012-03-15
1
-0
/
+8
*
glsl/builtins: Add missing mix(genType, genType, bvec) built-ins.
Kenneth Graunke
2012-01-06
3
-1
/
+11
*
glsl: Fix samplerCubeShadow support in shader compiler
Anuj Phogat
2011-12-07
1
-1
/
+1
*
glsl: Add missing textureSize(samplerCubeShadow, int) variant.
Kenneth Graunke
2011-11-16
1
-0
/
+1
*
glsl: Remove textureGradOffset built-ins taking samplerCube parameters.
Kenneth Graunke
2011-11-10
3
-9
/
+0
*
glsl: Fix misnamed textureProjOffset prototypes in built-in profiles.
Kenneth Graunke
2011-11-10
2
-62
/
+62
*
glsl: Remove texture built-ins with 'bias' from 1.30 VS profile.
Kenneth Graunke
2011-11-10
1
-118
/
+4
*
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
4
-0
/
+20
*
glsl: Add isinf() and isnan() builtins.
Paul Berry
2011-10-31
4
-4
/
+34
*
glsl: Add '.ir' extension to builtin IR files
Paul Berry
2011-10-31
66
-3
/
+9
*
glsl 1.30: Fix numerical instabilities in asinh
Paul Berry
2011-09-28
1
-4
/
+36
*
glsl: Defer initialization of built-in functions until they're needed.
Kenneth Graunke
2011-09-23
1
-2
/
+4
*
glsl/builtins: Fix invalid float constant in noise4 built-in.
Kenneth Graunke
2011-09-07
1
-2
/
+2
*
glsl/builtins: Fix invalid vecN constants in hyperbolic functions.
Kenneth Graunke
2011-09-07
5
-21
/
+21
*
glsl/builtins: Uncomment textureSize prototypes.
Kenneth Graunke
2011-08-23
2
-4
/
+0
*
texture_builtins.py: Add support for textureSize (txs).
Kenneth Graunke
2011-08-23
1
-14
/
+36
*
glsl: improve the accuracy of the atan(x,y) builtin function.
Paul Berry
2011-08-01
1
-1
/
+3
*
glsl: improve the accuracy of the asin() builtin function.
Paul Berry
2011-08-01
1
-28
/
+40
*
glsl: improve the accuracy of the radians() builtin function
Paul Berry
2011-07-28
1
-4
/
+4
*
glsl/builtins: Actually implement int/ivec variants of abs().
Kenneth Graunke
2011-06-14
1
-0
/
+20
*
glsl/generate_builtins.py: Remove regexp to kill pointer addresses.
Kenneth Graunke
2011-06-14
1
-4
/
+0
*
glsl: Add compiler support for ARB_shader_texture_lod.
Kenneth Graunke
2011-05-09
3
-0
/
+174
*
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
1
-5
/
+6
*
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
2011-03-14
1
-1
/
+53
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