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src
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glsl
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builtins
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tools
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texture_builtins.py
Commit message (
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Author
Age
Files
Lines
*
glsl: Fix samplerCubeShadow support in shader compiler
Anuj Phogat
2011-12-07
1
-1
/
+1
*
glsl: Add missing textureSize(samplerCubeShadow, int) variant.
Kenneth Graunke
2011-11-16
1
-0
/
+1
*
glsl: Remove textureGradOffset built-ins taking samplerCube parameters.
Kenneth Graunke
2011-11-10
1
-1
/
+0
*
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
1
-0
/
+7
*
texture_builtins.py: Add support for textureSize (txs).
Kenneth Graunke
2011-08-23
1
-14
/
+36
*
glsl: Add compiler support for ARB_shader_texture_lod.
Kenneth Graunke
2011-05-09
1
-0
/
+64
*
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
1
-5
/
+6
*
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
2011-03-14
1
-1
/
+53
*
texture_builtins.py: Fix a warning about mixed tabs/spaces.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
texture_builtins.py: Generate texture*Offset functions.
Kenneth Graunke
2011-01-31
1
-5
/
+80
*
texture_builtins.py: Generalize the "use_proj" field to support offsets.
Kenneth Graunke
2011-01-31
1
-52
/
+57
*
texture_builtins.py: Refactor coordinate dimension calculations.
Kenneth Graunke
2011-01-31
1
-5
/
+9
*
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
glsl2: Rework builtin function generation.
Kenneth Graunke
2010-08-13
1
-105
/
+156
*
texture_builtins.py: Remove useless comments.
Kenneth Graunke
2010-08-10
1
-2
/
+2
*
texture_builtins.py: Fix cut and paste errors in function names.
Kenneth Graunke
2010-08-09
1
-2
/
+2
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+298