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* glsl: Add compiler support for ARB_shader_texture_lod.Kenneth Graunke2011-05-092-0/+110
* glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke2011-02-282-0/+14
* glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke2011-02-272-4/+4
* glsl/builtins: Uncomment prototypes for texture*Offset functions.Kenneth Graunke2011-01-312-20/+0
* glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke2010-11-152-4/+0
* glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke2010-10-212-0/+10
* glsl: Add support for the 1.30 round() built-in.Kenneth Graunke2010-10-142-0/+10
* glsl: Add front-end support for GLSL 1.30's roundEven built-in.Kenneth Graunke2010-10-142-0/+10
* glsl: Add front-end support for the "trunc" built-in.Kenneth Graunke2010-10-142-0/+10
* glsl: Add built-in function profiles for GLSL ES 1.00.Kenneth Graunke2010-09-072-0/+600
* glsl/builtins: Add forgotten hyperbolic trig builtins in 1.30 profiles.Kenneth Graunke2010-08-182-0/+64
* glsl2: Fix cut and paste error in EXT_texture_array builtins.Kenneth Graunke2010-08-172-4/+4
* glsl2: Add builtins profile for GLSL 1.30.Kenneth Graunke2010-08-162-0/+1986
* glsl2: Rework builtin function generation.Kenneth Graunke2010-08-138-0/+1530